Province

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Province cards

Province cards are not part of any deck and each is associated with a Ring. They only have a strength value (Strength) and don't have any traits.

Each player has exactly five provinces; one from each ring. The stronghold is placed in one province of the players choice, while the other four provinces contain each one card from the dynasty deck.

Cards[edit | edit source]

Clan Name Ring Strength Text Box
neutral Ancestral Lands 5  ???
crab Defend the Wall 4 Reaction: After you win a conflict at this province – resolve the ring effect of that conflict as if you were the attacking player
neutral Elemental Fury water 4 Reaction: After this province is revealed – switch the contested ring with an unclaimed ring. (The conflict retains its type.)
unicorn Endless Plains 2 Reaction: After an attack is declared here, break this province, your opponent chooses an attacking character – discard that character.
phoenix Mori Kuroi void 4 Action: During a conflict at this province, select one – switch the contested ring with an unclaimed ring (the conflict retains its type), or switch the conflict type (the conflict retains its ring).
neutral Night Raid fire 4 Reaction: After this province is revealed – your opponent chooses and discards X cards from his or her hand. X is equal to the number of attacking characters.
neutral Pilgrimage void 5 During conflicts at this province, cancel all ring effects. (If this province breaks, resolve ring effects as normal.)
neutral Shameful Display 3 Action: During a conflict at this province, choose 2 participating characters – honor one of those characters and dishonor the other.
crane The Art of Peace air 4 Interrupt: When this province is broken – dishonor each attacking character and honor each defending character.
lion The Art of War water 3 Interrupt: When this province is broken – draw 3 cards.