A Crimson Offering | |
---|---|
Product Code | L5C38 |
Release Date | 2021-01-22 [1] |
Previous | Honor in Flames |
Next | The Temptation of the Scorpion |
Cycle | Temptations Cycle |
A Crimson Offering is the third Dynasty Pack of the Temptations Cycle.
The cover art of this set by Pavel Kolomeyets is from the card Bonds of Blood.
Cards
ID | Name | Clan | Deck | Type | Traits | Text Box |
---|---|---|---|---|---|---|
66 | Bonds of Blood (card) | Conflict | Event | Mahō. Spell. Water. | This card’s fate cost can only be paid for with fate on characters you control. Action: During a conflict, dishonor a (friendly) participating character. Choose a character – move both the dishonored character and the chosen character home. | |
59 | Disparaging Challenge | Conflict | Event | — | Action: During a conflict, initiate a duel against a character your opponent controls in their home area – resolve the duel. Move the duel’s loser to the conflict, if able. Otherwise, move it home. | |
61 | Feeding An Army | Conflict | Event | — | Air role only. Reaction: After the conflict phase begins, break a faceup (friendly) province – place 1 fate on each character you control with printed cost 3 or lower. | |
60 | Ki Alignment | Conflict | Event | Kihō. Void. | Reaction: After you declare a Monk character as an attacker or defender – search the top 8 cards of your conflict deck for up to 2 Kihō cards with different names, reveal them, and add them to your hand. Shuffle. | |
63 | Sanguine Mastery | Conflict | Event | Mahō. Spell. Fire. | Fire role only. This card’s fate cost can only be paid for with fate on characters you control. Action: Dishonor a (friendly) character. Choose up to X attachments, where X is the dishonored character’s glory – discard each of those attachments. | |
64 | Seize the Mind | Conflict | Event | Mahō. Spell. Air. | This card’s fate cost can only be paid for with fate on characters you control. Action: During a conflict, choose a non-unique character – take control of that character until the end of the conflict. You lose honor equal to the amount of fate on that character. | |
47 | By Onnotangu's Light | — | Province | City. | During conflicts at this province, each character in play is considered to have no fate on it, and fate tokens cannot be moved or removed from those characters. | |
46 | Seeking Enlightenment | — | Province | — | Reaction: After this province is revealed – your opponent loses X fate, where X is the number of attacking characters. | |
45 | The Eternal Watch | — | Province | — | Action: During a conflict at this province, choose an attacking character. Your opponent selects one – either bow that character or they give you 1 honor. | |
65 | Command the Tributary | Conflict | Attachment | Spell. Water. Meishōdō. | Attached character gains: “Action: Choose another character – move 1 fate from this character to the chosen character.” | |
62 | In Harmony | Conflict | Attachment | Condition. | Play only if you have at least 1 ring in your claimed ring pool. Ancestral. Fate on attached character cannot be removed by card or ring effects. | |
58 | Tetsubō of Blood | Conflict | Attachment | Mahō. Spell. Earth. Weapon. | This card’s fate cost can only be paid for with fate on characters you control. Limited. Restricted. Attached character cannot be honored. | |
48 | Damned Hida | Dynasty | Character | Bushi. Berserker. Shadowlands. | Dire – This character gets +3. (This character is dire when it has no fate on it.) | |
49 | Desperate Negotiator | Dynasty | Character | Courtier. | Dire – This character gets +2 and +2. (This character is dire when it has no fate on it.) | |
56 | Iuchi Shahai (ACO) | Dynasty | Character | Shugenja. Water. | While you are the first player, this character gains covert. Reaction: After you play a Meishōdō or Mahō card, lose 1 honor – place 1 fate on this character. | |
53 | Kaito Mai | Dynasty | Character | Monk. | Dire – This character gets +3 glory. Reaction: After 1 or more fate is removed from this character outside the fate phase, choose another character – remove 1 fate from that character. | |
51 | Lion's Pride Paragon | Dynasty | Character | Bushi. | Dire – This character does not bow as a result of conflict resolution. (This character is dire when it has no fate on it.) | |
57 | Resourceful Mahō-Tsukai | Dynasty | Character | Shugenja. Shadowlands. | No attachments except Shadowlands or Spell. While this character is dishonored, reduce the cost to play each Mahō card you play by 1 (to a minimum of 0). | |
50 | Togashi Kazue (ACO) | Dynasty | Character | Monk. Tattooed. | Each character you control gains: “Dire – You may trigger each of this character's triggered abilities an additional time each round (or specified period).” | |
54 | Yogo Paramour | Dynasty | Character | Shugenja. Air. | Dire – This character gains: “Action: Bow this character. Choose another character – dishonor that character.”. (This character is dire when it has no fate on it.) | |
52 | Forward Garrison | Dynasty | Holding | Castle. | While there is a Battlefield in play, fate cannot be removed from characters you control by opponents’ card or ring effects. | |
55 | Shadowed Village | Dynasty | Holding | Village. | Reaction: After 1 or more fate is removed from a character you control outside the fate phase – draw 1 card (draw 2 cards instead if that character is dishonored) |
References
|