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− | The resolution of disputes through dueling is a central part of [[Rokugan]]i culture, and duels are an important game concept in [[L5R]], dating all the way back to [http:// |
+ | The resolution of disputes through dueling is a central part of [[Rokugan]]i culture, and duels are an important game concept in [[L5R]], dating all the way back to [http://imperialassembly.com/oracle/#hashid=b69a06f27c6888c3a7ce930c67961f2e,#page=1 Imperial Edition] of the [[CCG]]. In a duel a single [[character]] is pitted against a single opposing character, all as part of a single [[action]]. This stands in contrast to a [[conflict]], which will usually involve multiple characters over multiple actions. |
There are military ({{Military}}) duels and political ({{Political}}) duels.<ref>https://www.reddit.com/r/boardgames/comments/66ii69/legend_of_five_rings_with_fantasy_flight_games_ama/dgiq0pw/</ref> |
There are military ({{Military}}) duels and political ({{Political}}) duels.<ref>https://www.reddit.com/r/boardgames/comments/66ii69/legend_of_five_rings_with_fantasy_flight_games_ama/dgiq0pw/</ref> |
Revision as of 23:57, 16 July 2018
The resolution of disputes through dueling is a central part of Rokugani culture, and duels are an important game concept in L5R, dating all the way back to Imperial Edition of the CCG. In a duel a single character is pitted against a single opposing character, all as part of a single action. This stands in contrast to a conflict, which will usually involve multiple characters over multiple actions.
There are military () duels and political () duels.[1]
A duel is initiated by certain card effects between two characters.
- Players use their honor dials to secretly bid a number from one to five.
- Players simultaneously reveal their selection.
- The player with the higher bid pays an amount of honor equal to the difference to the lower bidding player.
- Each player adds the bid to the skill of the character. The player with the higher result wins the duel.