In Pursuit of Truth
|In Pursuit of Truth|
|Release Date||2020-07-03 |
|Next||Campaigns of Conquest|
Cards[edit | edit source]
|54||Asahina Augur||Dynasty||Character||Shugenja. Air.||You may look at facedown cards in your provinces.|
Action: Choose a card in your provinces – discard that card. (Limit 3 times per round.)
|59||Cursecatcher||Dynasty||Character||Shugenja. Air.||Seeker role only.|
Interrupt: When the effects of a province's triggered ability would initiate, if that province has any facedown cards in it – cancel those effects.
|55||Shrewd Investigator||Dynasty||Character||Courtier.||Action: During a conflict in which this character is participating – look at X random cards in your opponent's hand. X is equal to the number of facedown provinces you control.|
|57||Master Tactician||Dynasty||Character||Bushi. Commander.||During conflicts in which this character is participating, if there is a Battlefield in play, you may look at and play the top card of your conflict deck as if it were in your hand. You cannot play more than 3 cards per round in this way.|
|64||Mantra of Void||Conflict||Event||Kihō. Void.||Reaction: After an opponent declares a conflict, choose a Monk character or a character with a Monk attachment – until the end of the conflict, reduce the cost to play attachments on that character by 1. Draw 1 card.|
|56||Kitsuki Chiari||Dynasty||Character||Courtier.||No Poison attachments.|
Reaction: After a province you control is revealed, name a card – reveal 4 random cards in your opponent’s hand and discard each copy of the named card revealed this way.
|61||Lost Papers||Dynasty||Event||—||Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)|
Reaction: After this card is revealed in a province, choose a character with the most fate on it among characters in play – bow that character.
|65||Makeshift War Camp||Conflict||Attachment||Battlefield.||Attach to an unbroken province.|
Limit 1 Battlefield attachment per province.
During conflicts at attached province, each participating character you control gets +2 .
|67||Studious||Conflict||Attachment||Condition.||Attach to a Scholar character.|
Attached character gains sincerity and: “Reaction: After this character wins a conflict – draw 1 card.”
|70||Hunting Falcon||Conflict||Attachment||Creature.||Reaction: After this attachment enters play, choose a facedown province – look at that province.|
|51||Courteous Greeting||—||Province||—||Action: During a conflict at an province, choose an attacking character and a defending character – bow those characters.|
|68||Study the Natural World||Conflict||Event||—||Action: During a conflict in which you control an attacking Scholar character – the contested ring gains each of the attacked province's elements until the end of the conflict. If you win the conflict, you may resolve each of the contested ring's effects.|
|52||Blatant Swindler||Dynasty||Character||Courtier. Merchant.||Seeker role only.|
Action: During a conflict in which this character is participating, give your opponent 1 honor. That player chooses a participating character they control – move that character home.
|69||Way With Words||Conflict||Attachment||Technique.||Water role only.|
Attached character gains: “Reaction: After this character wins a conflict – take 1 honor from your opponent.”
|58||Student of the Tao||Dynasty||Character||Shugenja. Void. Scholar.||Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)|
Action: During a conflict at a province, choose a character you do not control – move that character home.
|66||Shori||Conflict||Attachment||Weapon.||Attach to a unique character.|
If attached character has the Champion trait, it gains "You may declare an additional conflict each conflict phase."
|53||Third Whisker Sneak||Dynasty||Character||Creature. Nezumi. Scout.||Immume to Shadowlands and Mahō card effects.|
Reaction: After this character wins an unopposed conflict – search the top X cards of your conflict deck for a card and add it to your hand. X is equal to the number of unbroken provinces you control. Shuffle.
|60||Scholar of Old Rempet||Dynasty||Character||Shugenja. Water. Scholar.||Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)|
Action: During a conflict, lose 1 honor. Choose a non-unique character – that character is immune to events until the end of the conflict.
|50||Silent Ones Monastery||—||Province||Temple.||Eminent. (This province starts the game faceup and cannot be turned facedown. It cannot be a stronghold province.)|
Each opponent cannot gain more than 2 honor each phase.
|49||Tsuma||—||Province||City.||Eminent. (This province starts the game faceup and cannot be turned facedown. It cannot be a stronghold province.)|
Each character played from this province enters play honored.
|63||The Wealth of the Crane||Conflict||Event||—||Reduce the cost to play this card by 1 for each faceup province you control.|
Action: Look at the top 10 cards of your dynasty deck. Put 1 of those cards into each of your non-stronghold provinces faceup. Shuffle. (Max 1 per phase.)
|62||Return From Shadows||Conflict||Event||—||Reaction: After you win a conflict unopposed, choose a province the defending player controls – put a dishonored status token on it and reveal it, if able. While a province has a dishonored status token, treat its printed text box as if it were blank (except for Traits). (Max 1 per conflict.)|
References[edit | edit source]