During the course of play, certain effects may cause a character to become either honored or dishonored. This represents the perceptions that Rokugani society has about that character and the actions they have taken.
Characters can exist in one of the following three states:
A character that is honored receives an honored status token, and adds its glory value to both its military and political skill so long as it possesses that token. When an honored character leaves play its controller gains 1 honor.
A character that is dishonored receives a dishonored status token, and subtracts its glory value from both its military and political skill so long as it possesses that token. When a dishonored character leaves play its controller loses 1 honor.
When an honored character becomes dishonored, it loses its honored status, discards the status token, and returns to ordinary status (i.e., it has no status token). Likewise, when a dishonored character becomes honored, it loses its dishonored status, discards the status token, and returns to ordinary status.
A character with an honored status token cannot become honored, and a character with a dishonored status token cannot become dishonored.