Seekers of Wisdom
|Seekers of Wisdom|
|Release Date||Not specified|
Cards[edit | edit source]
|23||Dragon Tattoo||Conflict||Attachment||Tattoo.||Attach to a character you control. Attached character gains the Tattooed trait.|
Reaction: After you play an event that chooses attached character as a target – play that event again (paying all costs). You may choose new targets. Remove that event from the game.
|20||Vine Tattoo||Conflict||Attachment||Tattoo.||Attach to a character you control. Attached character gains the Tattooed trait.|
Attached character cannot be chosen as the target of keywords or abilities triggered from characters with an equal or higher printed cost.
|11||Togashi Hoshi||Dynasty||Character||Monk. Creature. Fire. Mythic.||No attachments except Monk or Tattoo.|
Action: Detach an attachment from a character you control and turn it into a character. If that card has the printed attachment card type, its and skills are equal to its printed and skill modifiers and it has 0 glory.
|15||Asako Togama||Dynasty||Character||Courtier. Daimyō. Scholar.||Action: During a conflict in which this character is participating, choose an unclaimed ring – switch the ring with a ring in your claimed ring pool and gain all fate on it. (Retain the ring's conflict type.)|
|7||Togashi Gaijitsu||Dynasty||Character||Monk. Tattooed.||Reaction: After this you play a Tattoo attachment on a character – ready that character.|
|1||High House of Light||—||Stronghold||Temple.||Action: During a conflict, bow this stronghold. Choose a participating Monk chatacyer you control – that character cannot be chosen as a target of an opponent's event during this conflict. If you have played 5 or more cards in this conflict, also move 1 fate from a ring to that character.|
|6||Austere Exemplar||Dynasty||Character||Monk. Tattooed.||Action: During a conflict in which this character is attacking, spend 1 fate to an unclaimed ring – take 3 actions (Max 1 per conflict.)|
|5||Perceptive Kitsuki||Dynasty||Character||Courtier.||Action: During a conflict in which this character is participating,return a ring in your claimed ring pool to the unclaimed ring pool – look at your opponent's hand.|
|18||Ichirō||Dynasty||Character||Bushi. Heretic. Rōnin.||Each character with 1 or more attachments cannot be honored or dishonored.|
|22||Niten||Conflict||Attachment||Item. Philosophy.||Attach to a character.|
Action: During a conflict in which attached character is participating, return this attachment to your hand – put an attachment from your hand into play attached to the same character. (Max 1 per round.)
|26||Hida Kotoe||Conflict||Character||Bushi.||Reaction: After this character wins a conflict as the defender, choose an attachment – discard it.|
|8||Mirumoto Masashige||Dynasty||Character||Bushi. Daimyō. Duelist.||Reaction: After the conflict phase begins, if an opponent controls more characters than you, choose a character you control – honor that character.|
References[edit | edit source]