|Release Date||Not specified|
|Previous||Seekers of Wisdom|
Cards[edit | edit source]
|119||Inferno Guard Invoker||Dynasty||Character||Shugenja. Fire.||Action: During a conflict, choose a participating character you control – honor that character. If a province is broken during this conflict, sacrifice this character at the end of the conflict.|
|116||Hero of Three Trees||Dynasty||Character||Bushi.||Action: During a conflict in which this character is participating, if you have fewer cards in your hand than your opponent, select one – either gain 1 honor, or the attacked province gets -1 strength until the end of the conflict (to a minimum of 0.)|
|128||Cloak of Night||Conflict||Event||Spell. Air.||Play only if you control a Shugenja character.|
Action: During a conflict, choose a participating character – until the end of the conflict, that character gets +3 glory and cannot be chosen as the target of opponent's card abilities.
|127||In Service to My Lord||Conflict||Event||Tactic.||This card can be played from your discard pile.|
Action: Bow a (friendly) non-unique character and choose a unique character – ready the chosen character. Put this card on the bottom of its owner's conflict deck.
|126||Mantra of Air||Conflict||Event||Kihō. Air.||Reaction: After an opponent declares an conflict, choose a Monk character or a character with a Monk attachment – honor that character and draw 1 card.|
|125||Kakita's Final Stance||Conflict||Event||Technique.||Action: During a conflict, choose a participating character – until the end of the conflict, that character cannot be bowed by opponent's card effects. If it is involved in a duel during this conflict, it does not bow as a result of this conflict's resolution.|
|123||Moto Outrider||Dynasty||Character||Bushi. Cavalry.||Action: During a conflict in which this character is participating – ready this character.|
|122||Golden Plains Raider||Dynasty||Character||Bushi.||Action: After this character wins a conflict as an attacker, choose a faceup card in a province controlled by your opponent – discard that card.|
|117||Persuasive Counselor||Dynasty||Character||Courtier.||Action: During a conflict in which this character is participating – each event you play during this conflict cannot have its effects canceled.|
|115||Togashi Ichi||Dynasty||Character||Monk. Tattooed.||Disguised Monk.|
Action: During a conflict in which this character is attacking, if 10 or more cards have been played during this conflict and if the attacked province is not a stronghold province – break that province.
|129||Castigated||Conflict||Attachment||Condition. Imperial.||Play only during a conflict, only on a participating character, and only if you control an Imperial character.|
If attached character's } skill is 0, discard it. (Do not discard if its skill is a dash.)
|113||Daidoji Harrier||Dynasty||Character||Bushi. Shinobi.||Reaction: After this character wins a conflict, your opponent chooses 2 cards in his or her hand – reveal those cards. You choose and discard one of them.|
|114||Hitsu-do Disciple||Dynasty||Character||Monk. Tattooed.||Action: During a conflict in which this character is participating, if you have played 3 or more cards during this conflict, choose another participating character – dishonor that character.|
|124||Root Out Heresy||Conflict||Event||—||Action: During a conflict – discard a random card from your opponent's hand. Until the end of the conflict, reduce the strength of the attacked province by X, where X is the cost discarded card.|
|120||Chrysanthemum Steward||Dynasty||Character||Courtier. Imperial.||Action: During a conflict in which this character is participating, choose a card in your opponent's conflict discard pile – put that card on top of its owner's conflict deck.|
|111||Gallant Quartermaster||Dynasty||Character||Courtier.||Interrupt: When this character is sacrificed – gain 2 fate.|
|112||Yasuki Hatsu||Dynasty||Character||Courtier.||Action: During a conflict in which this character is participating, if you are less honorable than your opponent – search the top 5 cards of your conflict deck for an attachment, reveal it, and add it to your hand. Shuffle.|
|118||Student of Esoterica||Dynasty||Character||Shugenja. Earth. Scholar.||You may spend fate from this character to pay for Spell cards.|
|121||Bayushi Shoju (SD)||Dynasty||Character||Courtier. Champion. Imperial.||Your opponent cannot have the Imperial Favor.|
Forced Reaction: After the conflict phase begins – each player draws 2 cards and loses 1 honor.
|130||Know the Terrain||Conflict||Event||—||Interrupt: When an attack is declared against a non-stronghold facedown province you control, before revealing that province – switch it with another facedown non-stronghold province you control.|
References[edit | edit source]