Clan | Clan2 | Name | Traits | Text Box |
---|---|---|---|---|
Allied with the Crab | Keeper. Seeker. Air. Earth. Fire. Water. Void. | Draft format only. Your decks may include out-of-clan dynasty, conflict, and province cards from only the clan, ignoring influence. | ||
Allied with the Crane | Keeper. Seeker. Air. Earth. Fire. Water. Void. | Draft format only. Your decks may include out-of-clan dynasty, conflict, and province cards from only the clan, ignoring influence. | ||
Allied with the Dragon | Keeper. Seeker. Air. Earth. Fire. Water. Void. | Draft format only. Your decks may include out-of-clan dynasty, conflict, and province cards from only the clan, ignoring influence. | ||
Allied with the Lion | Keeper. Seeker. Air. Earth. Fire. Water. Void. | Draft format only. Your decks may include out-of-clan dynasty, conflict, and province cards from only the clan, ignoring influence. | ||
Allied with the Phoenix | Keeper. Seeker. Air. Earth. Fire. Water. Void. | Draft format only. Your decks may include out-of-clan dynasty, conflict, and province cards from only the clan, ignoring influence. | ||
Allied with the Scorpion | Keeper. Seeker. Air. Earth. Fire. Water. Void. | Draft format only. Your decks may include out-of-clan dynasty, conflict, and province cards from only the clan, ignoring influence. | ||
Allied with the Unicorn | Keeper. Seeker. Air. Earth. Fire. Water. Void. | Draft format only. Your decks may include out-of-clan dynasty, conflict, and province cards from only the clan, ignoring influence. | ||
Allies of Convenience | Rōnin. | Draft format only. Your decks may include non-unique out-of-clan dynasty and conflict cards from two different clans, ignoring influence. | ||
Keeper of Air | Keeper. Air. | Increase your deckbuilding influence value by 3. Reaction: After you win an conflict as the defending player – gain 1 fate. | ||
Keeper of Earth | Keeper. Earth. | Increase your deckbuilding influence value by 3. Reaction: After you win an conflict as the defending player – gain 1 fate. | ||
Keeper of Fire | Keeper. Fire. | Increase your deckbuilding influence value by 3. Reaction: After you win a conflict as the defending player – gain 1 fate. | ||
Keeper of Void | Keeper. Void. | Increase your deckbuilding influence value by 3. Reaction: After you win a conflict as the defending player – gain 1 fate. | ||
Keeper of Water | Keeper. Water. | Increase your deckbuilding influence value by 3. Reaction: After you win a conflict as the defending player – gain 1 fate. | ||
Seeker of Air | Seeker. Air. | You may replace 1 province of any element with an additional province while deckbuilding. Reaction: After an province you control is revealed – gain 1 fate. | ||
Seeker of Earth | Seeker. Earth. | You may replace 1 province of any element with an additional province while deckbuilding. Reaction: After an province you control is revealed – gain 1 fate. | ||
Seeker of Fire | Seeker. Fire. | You may replace 1 province of any element with an additional province while deckbuilding. Reaction: After a province you control is revealed – gain 1 fate. | ||
Seeker of Void | Seeker. Void. | You may replace 1 province of any element with an additional province while deckbuilding. Reaction: After a province you control is revealed – gain 1 fate. | ||
Seeker of Water | Seeker. Water. | You may replace 1 province of any element with an additional province while deckbuilding. Reaction: After a province you control is revealed – gain 1 fate. | ||
Support of the Crab | Crab. | Increase your deckbuilding influence value by 8. You may only spend influence on clan cards. | ||
Support of the Crane | Crane. | Increase your deckbuilding influence value by 8. You may only spend influence on clan cards. | ||
Support of the Dragon | Dragon. | Increase your deckbuilding influence value by 8. You may only spend influence on clan cards. | ||
Support of the Lion | Lion. | Increase your deckbuilding influence value by 8. You may only spend influence on clan cards. | ||
Support of the Phoenix | Phoenix. | Increase your deckbuilding influence value by 8. You may only spend influence on clan cards. | ||
Support of the Scorpion | Scorpion. | Increase your deckbuilding influence value by 8. You may only spend influence on clan cards. | ||
Support of the Unicorn | Unicorn. | Increase your deckbuilding influence value by 8. You may only spend influence on clan cards. |
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