Template:Set
ID | Name | Clan | Deck | Type | Traits | Text Box |
---|---|---|---|---|---|---|
2 | Shizuka Toshi ![]() |
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— | Stronghold | City. | Action: During a ![]() ![]() |
29 | Shrewd Yasuki | ![]() |
Dynasty | Character | Courtier. | Action: While this character is participating in a conflict, if there is a holding in play – look at the top 2 cards of your conflict deck. Add 1 of those cards to your hand and place the other on the bottom of your conflict deck. |
214A | Keeper of Air | ![]() |
— | Role | Keeper. Air. | Increase your deckbuilding influence value by 3. Reaction: After you win an ![]() |
215A | Keeper of Earth | ![]() |
— | Role | Keeper. Earth. | Increase your deckbuilding influence value by 3. Reaction: After you win an ![]() |
218A | Keeper of Void | ![]() |
— | Role | Keeper. Void. | Increase your deckbuilding influence value by 3. Reaction: After you win a ![]() |
217A | Keeper of Water | ![]() |
— | Role | Keeper. Water. | Increase your deckbuilding influence value by 3. Reaction: After you win a ![]() |
216B | Seeker of Fire | ![]() |
— | Role | Seeker. Fire. | You may replace 1 province of any element with an additional ![]() Reaction: After a ![]() |
218B | Seeker of Void | ![]() |
— | Role | Seeker. Void. | You may replace 1 province of any element with an additional ![]() Reaction: After a ![]() |
217B | Seeker of Water | ![]() |
— | Role | Seeker. Water. | You may replace 1 province of any element with an additional ![]() Reaction: After a ![]() |
128 | Favorable Ground | ![]() |
Dynasty | Holding | Battlefield. | Action: During a conflict, sacrifice this holding. Choose a character you control – move that character to the conflict or home from the conflict. |
191 | Ide Messenger | ![]() |
Conflict | Character | Courtier. | Action: During a conflict, spend 1 fate. Choose a character you control – move that character to the conflict. |
121 | Shinjo Altansarnai ![]() |
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Dynasty | Character | Bushi. Cavalry. Champion. | Reaction: After you break a province during a ![]() |
31 | Borderlands Defender | ![]() |
Dynasty | Character | Bushi. | While this character is defending, opponents' card effects cannot bow it or move it. |
108 | City of Lies | ![]() |
Dynasty | Holding | City. | Action: Reduce the cost of the next event you play this phase by 1. |
212 | Outwit | ![]() |
Conflict | Event | — | Action: During a conflict, choose an opponent’s character with lower ![]() |
80 | Staging Ground | ![]() |
Dynasty | Holding | Battlefield. | Action: Choose up to 2 facedown cards in your provinces – turn the chosen cards faceup. |
54 | Doomed Shugenja | ![]() |
Dynasty | Character | Shugenja. Fire. | Limited. (No more than one limited card can be played by each player each round.) You cannot place fate on this character when it is played from one of your provinces. |
107 | Bayushi Shoju ![]() |
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Dynasty | Character | Bushi. Courtier. Champion. | Action: While this character is participating in a ![]() ![]() ![]() |
41 | Doji Whisperer | ![]() |
Dynasty | Character | Courtier. | — |
70 | Steadfast Samurai | ![]() |
Dynasty | Character | Bushi. | Forced Reaction: After the fate phase begins, if you have at least 5 more honor than an opponent – this character cannot be discarded or lose fate this phase. |
137 | Way of the Crab | ![]() |
Conflict | Event | Philosophy. | Action: Sacrifice a (friendly) ![]() |
15 | Ancestral Lands | ![]() |
— | Province | — | This province gets +5 strength during ![]() |
152 | Daimyō's Favor | ![]() |
Conflict | Attachment | Condition. | Attach to a character you control. Action: Bow this attachment – reduce the cost of the next attachment you play on this character this phase by 1. |
174 | Pacifism | ![]() |
Conflict | Attachment | Condition. | This attachment cannot be played during a conflict. Attached character cannot participate in ![]() |
127 | Wandering Rōnin | ![]() |
Dynasty | Character | Bushi. Rōnin. | Action: During a conflict, remove 1 fate from this character – it gets +2![]() ![]() |
151 | Ancestral Daishō | ![]() |
Conflict | Attachment | Weapon. | Ancestral. (When attached card leaves play, return this card to your hand.) Restricted. (No more than two restricted attachments per character.) |
214B | Seeker of Air | ![]() |
— | Role | Seeker. Air. | You may replace 1 province of any element with an additional ![]() Reaction: After an ![]() |
102 | Favored Niece | ![]() |
Dynasty | Character | Courtier. | Action: Choose and discard 1 card from your hand – draw 1 card. (Limit twice per round.) |
49 | Kakita Kaezin ![]() |
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Dynasty | Character | Bushi. Duelist. Kenshinzen. | Action: While this character is participating in a conflict, your opponent must choose a participating character he or she controls – challenge that character to a ![]() |
170 | Ishiken Initiate | ![]() |
Conflict | Character | Shugenja. Void. | This character gets +1![]() ![]() |
37 | Hida Kisada ![]() |
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Dynasty | Character | Bushi. Champion. | While you have not lost a conflict this phase, cancel the effects of the first action ability your opponent triggers from a card during each conflict. |
1 | Shiro Nishiyama ![]() |
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— | Stronghold | Castle. | Action: During a conflict, bow this stronghold – each defending character you control gets +1![]() ![]() |
138 | The Mountain Does Not Fall | ![]() |
Conflict | Event | Technique. | Action: Choose a character – until the end of the phase, that character does not bow as a result of conflict resolution while defending. (Max 1 per round.) |
39 | Funeral Pyre | ![]() |
Dynasty | Holding | Ritual. | Action: Sacrifice a (friendly) character – draw 1 card. |
26 | Hida Guardian | ![]() |
Dynasty | Character | Bushi. | Action: While this character is participating in a conflict, choose another participating character – until the end of the conflict, that character gets +2![]() ![]() |
135 | Levy | ![]() |
Conflict | Event | — | Action: Choose an opponent, that player must select one – give you 1 fate or 1 honor. |
27 | Kaiu Envoy | ![]() |
Dynasty | Character | Bushi. | Courtesy. (When this character leaves play, gain 1 fate.) Sincerity. (When this character leaves play, draw 1 card.) |
210 | Charge! | ![]() |
Conflict | Event | — | Action: During a ![]() |
213 | Rout | ![]() |
Conflict | Event | — | Action: During a conflict, choose an opponent’s character with lower ![]() |
206 | Court Games | ![]() |
Conflict | Event | — | Action: During a ![]() |
179 | Display of Power | ![]() |
Conflict | Event | Spell. Fire. | Reaction: After you lose an unopposed conflict – cancel the ring effect of that conflict. Then, you resolve that ring effect as if you had won the conflict as the attacking player. Claim that ring. |
85 | Asako Diplomat | ![]() |
Dynasty | Character | Courtier. | Reaction: After this character wins a conflict, choose a character – honor or dishonor that character. |
110 | Utaku Infantry | ![]() |
Dynasty | Character | Bushi. | While this character is participating in a conflict, it gets +1![]() ![]() ![]() |
84 | Adept of the Waves | ![]() |
Dynasty | Character | Shugenja. Water. | Action: Choose a character – until the end of the phase, that character gains covert during ![]() |
88 | Serene Warrior | ![]() |
Dynasty | Character | Bushi. | — |
5 | Isawa Mori Seidō ![]() |
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— | Stronghold | Shrine. | Action: Bow this stronghold, choose a character – that character gets +2 glory until the end of the phase. |
87 | Radiant Orator | ![]() |
Dynasty | Character | Courtier. | Action: While this character is participating in a conflict, if you count more current glory than your opponent among ready participating characters, choose an enemy character – move that character home. |
81 | Naive Student | ![]() |
Dynasty | Character | Courtier. Scholar. | Sincerity. (When this character leaves play, draw 1 card.) |
172 | Magnificent Kimono | ![]() |
Conflict | Attachment | Item. | Attached character gains pride. (After this character wins a conflict, honor it. After this character loses a conflict, dishonor it.) |
117 | Warrior Poet | ![]() |
Dynasty | Character | Bushi. Cavalry. | Action: While this character is participating in a conflict – each participating character controlled by your opponent gets -1![]() ![]() |
177 | Against the Waves | ![]() |
Conflict | Event | Spell. Water. | Action: Choose a Shugenja character you control – bow or ready that character. |
7 | Golden Plains Outpost ![]() |
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— | Stronghold | Outpost. | Action: During a ![]() |
126 | Seeker Initiate | ![]() |
Dynasty | Character | Monk. | Seeker role only. Reaction: After you claim a ring that matches the element of your role – search the top 5 cards of your conflict deck for a card and add it to your hand. Shuffle. |
124 | Keeper Initiate | ![]() |
Dynasty | Character | Monk. | Keeper role only. Reaction: After you claim a ring that matches the element of your role – put this character into play from your dynasty discard pile or provinces. If you do, place 1 fate on this character. |
40 | Asahina Artisan | ![]() |
Dynasty | Character | Shugenja. Air. | Action: During a conflict, bow this character. Choose another ![]() ![]() |
50 | Asahina Storyteller | ![]() |
Dynasty | Character | Courtier. Shugenja. Air. | Sincerity. (When this character leaves play, draw 1 card.) Each honored ![]() |
34 | Hida Tomonatsu ![]() |
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Dynasty | Character | Bushi. | Reaction: After this character wins a conflict as a defender, sacrifice it. Choose a non-unique attacking character – return that character to the top of its owner's deck. |
190 | Iuchi Wayfinder | ![]() |
Conflict | Character | Shugenja. Water. Cavalry. | Reaction: After this character enters play – look at a facedown province. |
115 | Giver of Gifts | ![]() |
Dynasty | Character | Courtier. | Action: Choose an attachment you control – move that attachment to an eligible character you control. |
120 | Shinjo Tatsuo ![]() |
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Dynasty | Character | Bushi. Cavalry. Scout. | Action: During a conflict, choose this character and up to 1 other character you control – move those characters to the conflict. |
113 | Meishōdō Wielder | ![]() |
Dynasty | Character | Shugenja. Water. | Reduce the cost to play this character by 1 while you are the first player. |
196 | Captive Audience | ![]() |
Conflict | Event | — | Action: During a ![]() ![]() |
199 | Cavalry Reserves | ![]() |
Conflict | Event | — | Action: During a ![]() |
194 | Born in War | ![]() |
Conflict | Attachment | Condition. | Cavalry character only. X is equal to the number of unclaimed rings. |
197 | I Am Ready | ![]() |
Conflict | Event | — | Action: Remove 1 fate from a (friendly) ![]() |
188 | Ambush | ![]() |
Conflict | Event | — | Action: During a conflict, choose up to 2 ![]() |
18 | Fertile Fields | ![]() |
— | Province | — | Action: During a conflict at this province – draw 1 card. |
30 | Vanguard Warrior | ![]() |
Dynasty | Character | Bushi. | Action: Sacrifice this character. Choose a character – place 1 fate on that character. |
86 | Meddling Mediator | ![]() |
Dynasty | Character | Courtier. | Action: If an opponent has declared 2 or more conflicts against you this phase, select one – take 1 fate or 1 honor from that opponent. |
183 | Fiery Madness | ![]() |
Conflict | Attachment | Poison. | — |
119 | Moto Horde | ![]() |
Dynasty | Character | Bushi. Army. Cavalry. | No attachments except Weapon. |
182 | Court Mask | ![]() |
Conflict | Attachment | Item. Mask. | Attach to a character you control. Action: Return this attachment to your hand and dishonor attached character. |
181 | Unassuming Yōjimbō | ![]() |
Conflict | Character | Bushi. Yōjimbō. | Covert. (When this character attacks, choose one character without covert. That character cannot be declared as a defender.) |
186 | Calling in Favors | ![]() |
Conflict | Event | — | Action: Dishonor a (friendly) character. Choose an opponent's attachment – take control of that attachment and attach it to that character, if able. Otherwise, discard the attachment. |
184 | Forged Edict | ![]() |
Conflict | Event | — | Interrupt: When the effects of an event would initiate, dishonor a (friendly) Courtier character – cancel those effects. |
13 | Secret Cache | ![]() |
— | Province | — | Reaction: After a conflict is declared against this province – search the top 5 cards of your conflict deck for a card and add it to your hand. Shuffle. |
104 | Shosuro Miyako ![]() |
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Dynasty | Character | Bushi. Shinobi. | Reaction: After you play a character from your hand, your opponent must select one – discard 1 card at random from his or her hand or choose and dishonor a character he or she controls. |
99 | Soshi Illusionist | ![]() |
Dynasty | Character | Shugenja. Air. | Action: Spend 1 fate, choose a character – discard a status token from that character. |
100 | Yogo Outcast | ![]() |
Dynasty | Character | Shugenja. Air. | This character gets +1![]() ![]() |
97 | Sinister Soshi | ![]() |
Dynasty | Character | Shugenja. Air. | Action: During a conflict, choose a participating character – that character gets -2![]() ![]() |
105 | Bayushi Yunako ![]() |
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Dynasty | Character | Bushi. Commander. | Action: While this character is participating in a conflict, choose a character – switch that character's base ![]() ![]() |
98 | Blackmail Artist | ![]() |
Dynasty | Character | Courtier. | Reaction: After this character wins a ![]() |
109 | Moto Youth | ![]() |
Dynasty | Character | Bushi. Cavalry. | This character gets +1![]() ![]() |
116 | Ide Trader | ![]() |
Dynasty | Character | Courtier. | Reaction: After 1 or more characters move to a conflict in which this character is participating, select one – gain 1 fate or draw 1 card. (Limit once per conflict.) |
51 | Guest of Honor | ![]() |
Dynasty | Character | Courtier. | While this character is participating in a conflict, opponents cannot play events. |
91 | Fearsome Mystic | ![]() |
Dynasty | Character | Shugenja. Air. | This character gets +2 glory during ![]() Action: While this character is participating in a conflict – remove 1 fate from each participating character your opponent controls with lower glory than this character. |
48 | Kakita Asami ![]() |
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Dynasty | Character | Courtier. | Action: While this character is participating in a ![]() ![]() |
165 | Ready for Battle | ![]() |
Conflict | Event | — | Reaction: After an opponent's card effect or a ring effect bows a character you control – ready that character. |
79 | Akodo Toturi (Lion Clan) ![]() |
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Dynasty | Character | Bushi. Champion. | Reaction: After you claim a ring during a ![]() |
22 | Pilgrimage | ![]() |
— | Province | — | During conflicts at this province, cancel all ring effects. (If this province breaks, resolve ring effects as normal.) |
58 | Niten Adept | ![]() |
Dynasty | Character | Bushi. | Action: While this character is participating in a conflict, bow a (friendly) attachment on it. Choose a participating character without attachments – bow that character. |
66 | Secluded Temple | ![]() |
Dynasty | Holding | Shrine. | Reaction: After the conflict phase begins, each opponent who controls more characters than you must choose a character he or she controls with 1 or more fate on it – remove 1 fate from each chosen character. |
63 | Ascetic Visionary | ![]() |
Dynasty | Character | Monk. Tattooed. | No attachments except Monk or Tattoo. Action: While this character is attacking, spend 1 fate to an unclaimed ring. Choose a Monk character or a character with a Monk attachment – ready that character. |
62 | Mirumoto Raitsugu ![]() |
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Dynasty | Character | Bushi. Duelist. | Action: While this character is participating in a conflict, choose a participating character controlled by your opponent – challenge that character to a ![]() |
140 | Political Rival | ![]() |
Conflict | Character | Courtier. | Covert. (When this character attacks, choose one character without covert. That character cannot be declared as a defender.) This character gets +3 ![]() |
19 | Manicured Garden | ![]() |
— | Province | — | Action: During a conflict at this province – gain 1 fate. |
33 | Vengeful Berserker | ![]() |
Dynasty | Character | Bushi. Berserker. | Reaction: After another character you control leaves play during a conflict – double this character's ![]() |
92 | Isawa Atsuko ![]() |
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Dynasty | Character | Shugenja. Void. | Action: During a ![]() ![]() ![]() ![]() ![]() |
193 | Spyglass | ![]() |
Conflict | Attachment | Item. Gaijin. | Reaction: After attached character commits to a conflict or moves to a conflict – draw 1 card. (Limit twice per round.) |
94 | Forgotten Library | ![]() |
Dynasty | Holding | Library. Shrine. | Reaction: After the draw phase begins – draw 1 card. |
6 | City of the Open Hand ![]() |
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— | Stronghold | City. | Action: If you are less honorable than an opponent, bow this stronghold – gain 1 honor. |
216A | Keeper of Fire | ![]() |
— | Role | Keeper. Fire. | Increase your deckbuilding influence value by 3. Reaction: After you win a ![]() |
215B | Seeker of Earth | ![]() |
— | Role | Seeker. Earth. | You may replace 1 province of any element with an additional ![]() Reaction: After an ![]() |
205 | Contingency Plan | ![]() |
Conflict | Event | — | Reaction: After honor dials are revealed – increase or decrease the value of your bid by 1 (to a minimum of 0). |
157 | Tranquility | ![]() |
Conflict | Event | — | Action: During a conflict – until the end of the conflict, characters in your opponent's home cannot trigger abilities. |
32 | Intimidating Hida | ![]() |
Dynasty | Character | Bushi. | Reaction: After an opponent passes on declaring a conflict – that player loses 1 honor. |
28 | Hiruma Yōjimbō | ![]() |
Dynasty | Character | Bushi. Yōjimbō. | This character cannot be declared as an attacker. |
173 | Grasp of Earth | ![]() |
Conflict | Attachment | Spell. Earth. | Attach to a Shugenja character you control. Action: During a conflict, bow this attachment – opponents' characters cannot move to this conflict or be played from hand until the end of the conflict. |
175 | Supernatural Storm | ![]() |
Conflict | Event | Spell. Water. | Action: Choose a participating character – that character gets +X![]() ![]() |
103 | Shosuro Actress | ![]() |
Dynasty | Character | Courtier. Shinobi. | Action: During a conflict, sacrifice this character. Choose a non-Shinobi character with printed cost 3 or lower in an opponent's discard pile – put that character into play in the conflict under your control. |
35 | Steadfast Witch Hunter | ![]() |
Dynasty | Character | Shugenja. Earth. | Action: Sacrifice a (friendly) character. Choose a character – ready that character. |
130 | Hiruma Ambusher | ![]() |
Conflict | Character | Bushi. Scout. | Reaction: After this character enters play as a defender, choose a character – that character's abilities cannot be triggered during this conflict. |
4 | Yōjin no Shiro ![]() |
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— | Stronghold | Castle. | Action: During a conflict, bow this stronghold – each attacking character you control gets +1![]() |
75 | Lion's Pride Brawler | ![]() |
Dynasty | Character | Bushi. Courtier. | Action: While this character is attacking, choose a character with equal or lower ![]() |
154 | Way of the Dragon | ![]() |
Conflict | Attachment | Philosophy. | Attach to a character you control. Limit 1 per character. You may trigger each of attached character's triggered abilities an additional time each round (or specified period). |
125 | Miya Mystic | ![]() |
Dynasty | Character | Shugenja. Earth. Imperial. | Action: During the conflict phase, sacrifice this character. Choose an attachment – discard that attachment. |
148 | Noble Sacrifice | ![]() |
Conflict | Event | — | Action: Sacrifice a (friendly) honored character. Choose a dishonored character – discard that character. |
136 | Rebuild | ![]() |
Conflict | Event | — | Action: Shuffle a card in one of your unbroken provinces back into your dynasty deck. Choose a holding in your dynasty discard pile – put that holding into play in that province. |
42 | Brash Samurai | ![]() |
Dynasty | Character | Bushi. | Action: While this character is your only participating character in a conflict – honor this character. |
203 | Assassination | ![]() |
Conflict | Event | — | Action: During a conflict, lose 3 honor. Choose a character with printed cost 2 or lower – discard that character. (Max 1 per round.) |
55 | Togashi Initiate | ![]() |
Dynasty | Character | Monk. Tattooed. | Action: While this character is attacking, spend 1 fate to an unclaimed ring – honor this character. |
147 | Admit Defeat | ![]() |
Conflict | Event | — | Action: Choose a character that is defending alone – bow that character. |
211 | Fallen in Battle | ![]() |
Conflict | Event | — | Reaction: After you win a ![]() |
132 | Reprieve | ![]() |
Conflict | Attachment | Condition. | Interrupt: When attached character would leave play – discard this attachment instead. |
122 | Otomo Courtier | ![]() |
Dynasty | Character | Courtier. Imperial. | This character cannot participate in conflicts as an attacker against a player that controls the Imperial Favor. |
114 | Shinjo Outrider | ![]() |
Dynasty | Character | Bushi. Cavalry. Scout. | Action: During a conflict – move this character to the conflict. |
185 | Way of the Scorpion | ![]() |
Conflict | Event | Philosophy. | Action: During a conflict, choose a participating non-![]() |
83 | Solemn Scholar | ![]() |
Dynasty | Character | Shugenja. Earth. Scholar. | Action: During a conflict, if the ![]() |
209 | Spies at Court | ![]() |
Conflict | Event | — | Reaction: After you win a ![]() |
101 | Young Rumormonger | ![]() |
Dynasty | Character | Courtier. | Interrupt: When a character would be honored or dishonored, choose another character controlled by the same player – that character receives the honor or dishonor instead. |
111 | Aggressive Moto | ![]() |
Dynasty | Character | Bushi. Cavalry. | This character cannot be declared as a defender. |
204 | Banzai! | ![]() |
Conflict | Event | — | Action: During a conflict, choose a participating character – that character gets +2![]() |
207 | For Shame! | ![]() |
Conflict | Event | — | Action: During a conflict, if you control a participating Courtier character, choose a participating character controlled by your opponent. Your opponent must select one – dishonor the chosen character or bow it. |
200 | Fine Katana | ![]() |
Conflict | Attachment | Weapon. | Restricted. (No more than two restricted attachments per character.) |
202 | Cloud the Mind | ![]() |
Conflict | Attachment | Spell. Air. | Play only if you control a Shugenja character. Treat attached character as if its printed text box were blank (except for Traits). |
171 | Seeker of Knowledge | ![]() |
Conflict | Character | Courtier. Shugenja. Air. | While this character is attacking, the contested ring gains the ![]() |
82 | Shiba Peacemaker | ![]() |
Dynasty | Character | Bushi. | This character cannot participate in conflicts as an attacker. |
144 | The Perfect Gift | ![]() |
Conflict | Event | — | Action: Reveal the top 4 cards of each player's conflict deck. Choose 1 revealed card owned by each player and add it to its owner's hand. Shuffle. |
176 | Way of the Phoenix | ![]() |
Conflict | Event | Philosophy. | Action: Choose a ring and an opponent – that player cannot declare conflicts of that ring's element this phase. (Max 1 per phase.) |
146 | Way of the Crane | ![]() |
Conflict | Event | Philosophy. | Action: Choose a ![]() |
53 | Artisan Academy | ![]() |
Dynasty | Holding | Academy. | Action: During the conflict phase – reveal the top card of your conflict deck. Until the end of the phase, you may play that card as if it were in your hand. |
38 | Borderlands Fortifications | ![]() |
Dynasty | Holding | Battlefield. | Action: Choose a card in one of your provinces – switch this holding with that card. |
8 | Defend the Wall | ![]() |
— | Province | — | Reaction: After you win a conflict at this province – resolve the ring effect of that conflict as if you were the attacking player. |
16 | Elemental Fury | ![]() |
— | Province | — | Reaction: After this province is revealed – switch the contested ring with an unclaimed ring. (The conflict retains its type.) |
14 | Endless Plains | ![]() |
— | Province | — | Reaction: After an attack is declared here, break this province. Your opponent chooses an attacking character – discard that character. |
12 | Kuroi Mori | ![]() |
— | Province | — | Cannot be a stronghold province Action: During a conflict at this province, select one – switch the contested ring with an unclaimed ring (the conflict retains its type), or switch the conflict type (the conflict retains its element). |
24 | Shameful Display | ![]() |
— | Province | — | Action: During a conflict at this province, choose 2 participating characters – honor one of those characters and dishonor the other. |
189 | Blackmail | ![]() |
Conflict | Event | — | Play only if you are less honorable than your opponent. Action: During a conflict, choose a character controlled by your opponent with printed cost 2 or lower – take control of that character until the end of the conflict. |
134 | Jade Tetsubō | ![]() |
Conflict | Attachment | Jade. Weapon. | Attach to a character you control. Restricted. Action: While attached character is participating in a conflict, bow this attachment. Choose a participating character with lower ![]() |
112 | Border Rider | ![]() |
Dynasty | Character | Bushi. Cavalry. | Action: Ready this character. |
96 | Bayushi Manipulator | ![]() |
Dynasty | Character | Courtier. | Reaction: After honor dials are revealed – increase the value of your bid by 1. |
46 | Daidoji Nerishma ![]() |
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Dynasty | Character | Bushi. Scout. | Action: Choose a facedown card in one of your provinces – turn that card faceup. |
187 | I Can Swim | ![]() |
Conflict | Event | Philosophy. | Action: During a conflict, if the bid on your honor dial is higher than an opponent's, choose a participating dishonored character controlled by that opponent – discard that character. |
198 | Way of the Unicorn | ![]() |
Conflict | Event | Philosophy. | Interrupt: When you would pass the first player token – keep it instead. |
167 | Way of the Lion | ![]() |
Conflict | Event | Philosophy. | Action: During a conflict, choose a ![]() ![]() |
57 | Mirumoto Prodigy | ![]() |
Dynasty | Character | Bushi. Duelist. | While this character is attacking alone, your opponent cannot declare more than one defender. |
90 | Isawa Masahiro ![]() |
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Dynasty | Character | Shugenja. Fire. | Action: During a ![]() |
106 | Yogo Hiroue ![]() |
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Dynasty | Character | Courtier. | Action: While this character is participating in a conflict, choose a non-participating character – move that character to this conflict. Then, if you win the conflict, you may dishonor that character. |
56 | Agasha Swordsmith | ![]() |
Dynasty | Character | Shugenja. Fire. | Action: Search the top 5 cards of your conflict deck for an attachment, reveal it, and add it to your hand. Shuffle. |
59 | Seeker of Enlightenment | ![]() |
Dynasty | Character | Monk. Tattooed. | This character gets +1![]() ![]() |
192 | Favored Mount | ![]() |
Conflict | Attachment | Creature. | Attach to a character you control. Attached character gains Cavalry. Action: During a conflict, bow this attachment – move attached character to the conflict. |
45 | Savvy Politician | ![]() |
Dynasty | Character | Courtier. | Reaction: After this character is honored, choose a character – honor that character. |
69 | Matsu Berserker | ![]() |
Dynasty | Character | Bushi. Berserker. | — |
25 | Eager Scout | ![]() |
Dynasty | Character | Bushi. Scout. | — |
195 | Breakthrough | ![]() |
Conflict | Event | — | Reaction: After the resolution of your first conflict this phase as the attacking player, if that conflict broke a province – immediately declare your second conflict for this phase. |
160 | Vengeful Oathkeeper | ![]() |
Conflict | Character | Bushi. | Reaction: After you lose a ![]() |
44 | Doji Gift Giver | ![]() |
Dynasty | Character | Courtier. | Action: While this character is participating in a conflict, give your opponent 1 fate. That opponent must choose a ready participating character he or she controls – bow that character. |
143 | Height of Fashion | ![]() |
Conflict | Attachment | Condition. | This attachment cannot be played during a conflict. |
20 | Meditations on the Tao | ![]() |
— | Province | — | Action: During a conflict at this province, choose an attacking character – remove 1 fate from that character. |
60 | Enlightened Warrior | ![]() |
Dynasty | Character | Bushi. | Reaction: After an opponent selects a ring with fate on it – place 1 fate on this character. |
161 | Master of the Spear | ![]() |
Conflict | Character | Bushi. | Action: While this character is attacking, your opponent must choose a participating character he or she controls – move that character home. |
73 | Venerable Historian | ![]() |
Dynasty | Character | Courtier. Scholar. | Action: While this character is participating in a conflict, if you are more honorable than your opponent – honor this character. |
158 | Indomitable Will | ![]() |
Conflict | Event | — | Reaction: After you win a conflict in which you control only a single participating character – that character does not bow as a result of the conflict's resolution. |
159 | Mirumoto's Fury | ![]() |
Conflict | Event | — | Action: During a conflict, choose an attacking character with glory X or lower – bow that character. X is equal to the number of unrevealed provinces you control. |
129 | Imperial Storehouse | ![]() |
Dynasty | Holding | Imperial. | Action: Sacrifice this holding – draw 1 card. |
123 | Seppun Guardsman | ![]() |
Dynasty | Character | Bushi. Imperial. | This character cannot participate in conflicts as an attacker against a player that controls the Imperial Favor. |
153 | Kitsuki's Method | ![]() |
Conflict | Attachment | Technique. | Ancestral. (When attached card leaves play, return this card to your hand.) Restricted. (No more than two restricted attachments per character.) |
155 | Let Go | ![]() |
Conflict | Event | — | Action: Choose an attachment – discard it. |
156 | Mantra of Fire | ![]() |
Conflict | Event | Kihō. Fire. | Reaction: After an opponent declares a ![]() |
10 | Restoration of Balance | ![]() |
— | Province | — | Interrupt: When this province is broken – your opponent chooses and discards cards from his or her hand until that player has 4 or fewer cards in hand. |
3 | Mountain's Anvil Castle ![]() |
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— | Stronghold | Castle. | Action: During a conflict, bow this stronghold. Choose a participating character with 1 or more attachments on it – until the end of the conflict, that character gets +1![]() ![]() ![]() ![]() |
64 | Niten Master | ![]() |
Dynasty | Character | Bushi. | Reaction: After you attach a Weapon attachment to this character – ready this character. (Limit twice per round.) |
164 | Sashimono | ![]() |
Conflict | Attachment | Item. Banner. | Attach to a Bushi character you control. Attached character does not bow as a result of conflict resolution during ![]() |
65 | Togashi Yokuni ![]() |
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Dynasty | Character | Bushi. Shugenja. Champion. | Action: Choose a triggered ability printed on another character – this character gains that ability until the end of the phase. (Max 1 per round.) |
149 | Tattooed Wanderer | ![]() |
Conflict | Character | Monk. Tattooed. | You may play this character as an attachment with the text: "Attached character gains covert." |
150 | Togashi Kazue ![]() |
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Conflict | Character | Monk. Tattooed. | You may play this character as an attachment with the text: "Action: During a conflict in which attached character is participating, choose another participating character – move 1 fate from that character to the attached character." |
61 | Kitsuki Investigator | ![]() |
Dynasty | Character | Courtier. | Action: While this character is participating in a ![]() |
201 | Ornate Fan | ![]() |
Conflict | Attachment | Item. | Restricted. (No more than two restricted attachments per character.) |
43 | Cautious Scout | ![]() |
Dynasty | Character | Bushi. Scout. | While this character is attacking alone, treat the defending province as if its printed text box were blank (except for Traits). |
131 | Stoic Gunsō | ![]() |
Conflict | Character | Bushi. | Action: During a conflict, sacrifice a (friendly) character – this character gets +3![]() |
133 | Watch Commander | ![]() |
Conflict | Attachment | Follower. | Attach to a character you control. Limit 1 per character. Reaction: After an opponent plays a card during a conflict in which attached character is participating – that player loses 1 honor. (Unlimited.) |
36 | Kaiu Shuichi ![]() |
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Dynasty | Character | Bushi. Engineer. | Covert. (When this character attacks, choose one character without covert. That character cannot be declared as a defender.) Action: During a conflict in which this character is participating, if there is a holding in play – gain 1 fate. |
17 | Entrenched Position | ![]() |
— | Province | — | This province gets +5 strength during ![]() |
23 | Rally to the Cause | ![]() |
— | Province | — | Reaction: After this province is revealed – switch the conflict type. (The conflict retains its element.) |
68 | Ikoma Prodigy | ![]() |
Dynasty | Character | Courtier. | Reaction: After 1 or more fate is placed on this character – gain 1 honor. |
162 | Guidance of the Ancestors | ![]() |
Conflict | Attachment | Condition. | Action: Play this attachment from your conflict discard pile. |
9 | The Art of Peace | ![]() |
— | Province | — | Interrupt: When this province is broken – dishonor each attacking character and honor each defending character. |
21 | Night Raid | ![]() |
— | Province | — | Reaction: After this province is revealed – your opponent chooses and discards X cards from his or her hand. X is equal to the number of attacking characters. |
47 | Doji Challenger | ![]() |
Dynasty | Character | Bushi. Duelist. | Action: While this character is attacking, choose a character controlled by your opponent – move that character to this conflict. |
52 | Doji Hotaru ![]() |
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Dynasty | Character | Bushi. Champion. | Reaction: After you claim a ring during a ![]() |
139 | Steward of Law | ![]() |
Conflict | Character | Courtier. Scholar. | While this character is participating in a conflict, characters cannot receive dishonored status tokens. |
145 | Voice of Honor | ![]() |
Conflict | Event | — | Interrupt: When the effects of an event would initiate, if you control more honored characters than an opponent – cancel those effects. |
141 | Above Question | ![]() |
Conflict | Attachment | Condition. | Attached character cannot be chosen as a target of an opponent's event. |
142 | Duelist Training | ![]() |
Conflict | Attachment | Technique. | Attached character gains: "Action: While this character is participating in a conflict, choose a participating character controlled by your opponent – challenge that character to a ![]() |
71 | Akodo Gunsō | ![]() |
Dynasty | Character | Bushi. | Pride. (After this character wins a conflict, honor it. After this character loses a conflict, dishonor it.) Reaction: After this character enters play from a province – refill that province faceup. |
178 | Know the World | ![]() |
Conflict | Event | Spell. Void. | Action: Switch a ring in your claimed ring pool with an unclaimed ring and gain all fate on that ring. (Retain the ring's conflict type.) |
77 | Honored General | ![]() |
Dynasty | Character | Bushi. Commander. | During a conflict in which this character is participating, each other participating ![]() ![]() Reaction: After this character enters play – honor it. |
163 | Honored Blade | ![]() |
Conflict | Attachment | Weapon. | Restricted. (No more than two restricted attachments per character.) Reaction: After attached character wins a conflict – gain 1 honor. |
72 | Deathseeker | ![]() |
Dynasty | Character | Bushi. | Reaction: After this character loses a conflict as an attacker, sacrifice this character. Choose a character controlled by your opponent – if that character has no fate on it, discard it. Otherwise, remove 1 fate from that character. |
89 | Shiba Yōjimbō | ![]() |
Dynasty | Character | Bushi. Yōjimbō. | Interrupt: When the effects of a triggered ability that targets a Shugenja you control would initiate – cancel those effects. |
168 | For Greater Glory | ![]() |
Conflict | Event | — | Reaction: After you break a province during a ![]() |
180 | Adept of Shadows | ![]() |
Conflict | Character | Bushi. Shinobi. | Action: Lose 1 honor – return this character to your hand. |
208 | Good Omen | ![]() |
Conflict | Event | — | Play only if your honor bid is lower than an opponent's. Action: Choose a character with printed cost 3 or higher – place 1 fate on that character. |
93 | Shiba Tsukune ![]() |
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Dynasty | Character | Bushi. Champion. | Interrupt: When the conflict phase ends – resolve the ring effects of up to 2 unclaimed rings as if you were the attacking player. |
118 | Utaku Yumino ![]() |
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Dynasty | Character | Bushi. Battle Maiden. Cavalry. | Action: During a conflict, discard a card from your hand – this character gets +2![]() ![]() |
67 | Obstinate Recruit | ![]() |
Dynasty | Character | Bushi. | If an opponent is more honorable than you, discard this character. |
11 | The Art of War | ![]() |
— | Province | — | Interrupt: When this province is broken – draw 3 cards. |
74 | Kitsu Spiritcaller | ![]() |
Dynasty | Character | Shugenja. Water. | Action: During a conflict, bow this character. Choose a character in one of your discard piles – put that character into play in the conflict. If that character is still in play at the end of the conflict, return it to the bottom of its deck. |
76 | Matsu Beiona ![]() |
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Dynasty | Character | Bushi. | Reaction: After this character enters play, if you control 3 or more other Bushi characters – place 2 fate on this character. |
78 | Ikoma Eiji ![]() |
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Dynasty | Character | Courtier. | Reaction: After you lose a ![]() |
169 | Strength in Numbers | ![]() |
Conflict | Event | — | Action: While you are the attacking player, choose a defending character with glory X or lower – move that character home. X is equal to the number of attacking characters. |
166 | Stand Your Ground | ![]() |
Conflict | Event | — | Interrupt: When an honored character you control would leave play – instead discard that character's status token. |
95 | Bayushi Liar | ![]() |
Dynasty | Character | Courtier. | Sincerity. (When this character leaves play, draw 1 card.) |