The Children of Heaven

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The Children of Heaven
L5c22 box.png
Story hline.png
Product Code L5C22
Release Date 2019-09-20 [1]
Previous Justice for Satsume
Next A Champion's Foresight
Cycle Inheritance Cycle

The Children of Heaven is the fourth Dynasty Pack of the Inheritance Cycle. [2]

The cover art of this set by Polar Engine is from the card Hantei Daisetsu.

Cards[edit | edit source]

ID Name Clan Deck Type Traits Text Box
80 Hantei Daisetsu Unique neutral Dynasty Character Courtier. Imperial. Crown Prince. Sincerity
Action: During a Political conflict in which this character is participating, choose a participating character – until the end of the conflict, treat that character as if its printed text box were blank (except for Traits).
76 Starry Heaven Sanctuary phoenix Dynasty Holding Temple. Void. Limit 1 per deck.
Reaction: After fate is removed from characters in the fate phase. If 4 or more fate was removed – gain 2 fate.
70 Graceful Guardian crane Dynasty Character Bushi. Action: During a conflict in which this character is participating – during each player's next action opportunity in this conflict, increase the cost to play cards by 1.
87 Natural Negotiator unicorn Conflict Attachment Technique. Attach to a Courtier character you control.
Action: During a conflict, give your opponent 1 honor – switch attached character's base military and Political skills until the end of the conflict.
85 Invoke the Divine phoenix Conflict Event Action: Play up to 3 Spell cards with printed total cost 5 or less from your hand without paying their costs (This includes costs other than fate costs.)
84 Regal Bearing lion Conflict Event Action: During a Political conflict in which you control a participating Courtier character – set the bid on your honor dial to 1 and draw cards equal to th difference between your honor bid and that of your opponent. (Max 1 per conflict.)
82 Issue a Challenge crane Conflict Event Reaction: After a Bushi character you control attacks alone – your opponent cannot declare more than 1 character as a defender in this conflict.
81 Sharpened Tsuruhashi crab Conflict Attachment Weapon. Interrupt: When attached character is sacrificed – return this card to your hand.
79 Ide Ryōma Unique unicorn Dynasty Character Courtier. Cavalry. Action: During a conflict in which this character is participating, choose a unicorn character and a non-unicorn character controlled by the same player – bow one of the characters. Then, ready the other.
78 Licensed Quarter scorpion Dynasty Holding City. Reaction: After you win a conflict – your opponent discards the top card of his or her conflict deck. (Unlimited.)
75 Righteous Delegate phoenix Dynasty Character Courtier. Action: While this character is participating in a conflict – each participating Bushi character gets -1 military and -1 Political and each participating non-Bushi character gets +1 military and +1 Political until the end of the conflict.
68 Emperor's Summons neutral Province Seeker role only.
Reaction: After this province is revealed – search your dynasty deck for a character card and put it faceup into a non-stronghold province you control, discarding each other card in the province. Shuffle.
74 Ikoma Kiyono Unique lion Dynasty Character Courtier. Storyteller. Interrupt: When a glory count would begin, if you are more honorable than your opponent – ready this character.
67 Fortified Assembly crab Province Cannot be a stronghold province. This province gets +2 strength for each honor token on it.
Reaction: After an attack is declared against this province – place 1 honor token on it.
69 Student of Anatomies crab Dynasty Character Shugenja. Earth. Action: Sacrifice a (friendly) character. Choose a character – until the end of the phase, treat that character as if its printed text box were blank (except for Traits).
86 Unspoken Etiquette scorpion Conflict Event Action: During a Political conflict – dishonor each participating non-Courtier character.
73 Truthseeker dragon Dynasty Character Courtier. Reaction: After this character enters play, choose a deck – look at the top 3 cards of that deck and put them back in any order.
72 Togashi Yoshi Unique dragon Dynasty Character Monk. Tattooed. Reaction: After this character wins a conflict – gain 1 fate from an unclaimed ring.
83 Rising Stars Kata dragon Conflict Event Technique. Action: During a conflict, choose a participating unique character – that character gets +3military until the end of the conflict (+5military instead if that character has won a duel this conflict). (Max 1 per conflict.)
88 Overhear neutral Conflict Event Action: During a Political conflict – your opponent reveals a random card from his or her hand and puts it on top of his or her conflict deck. If you control a participating Courtier character, you may give your opponent 1 honor to resolve this ability twice.
77 Emissary of Lies scorpion Dynasty Character Courtier. Action: During a conflict in which this character is participating, choose a participating character controlled by your opponent – your opponent guesses the name of a card. You may reveal your hand. If you do, and the named card is not in your hand, move the chosen character home.
71 Iron Crane Legion crane Dynasty Character Bushi. Army. No attachments except Weapon.
During conflicts in which you are the attacking or defending player, X is equal to the number of cards in your opponent's hand. (Otherwise, X is zero.)

References[edit | edit source]