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The Emperor's Legion
|The Emperor's Legion|
|Release Date||Not specified|
|Previous||Justice for Satsume|
|Next||The Children of Heaven|
Cards[edit | edit source]
|10||Voice of the Ancestors||Dynasty||Character||Shugenja. Water.||Action: Choose a character you control – play a character from your dynasty discard pile as an attachment on the chosen character, reducing its cost by 1. Treat this attachment as if its printed text box were blank. It gains the Spirit trait and the text: "Limit 1 Spirit per character. Add this card's printed and skill values to those of attached character."|
|17||Shosuro Denmaru||Dynasty||Character||Bushi. Commander.||Each honored character controlled by an opponent has a base glory of 0.|
|6||Matsu Gohei||Dynasty||Character||Bushi.||This character does not bow as the result of conflict resolution during conflicts in which it is attacking with 2 or more other Bushi characters.|
|1||Kyūden Ikoma||—||Stronghold||Castle.||Reaction: After a character you control loses a conflict as an attacker, bow this strognhold. Choose a non-Champion character – bow that character.|
|23||Embrace Death||Conflict||Event||Philosophy.||Reaction: After a Bushi character you control loses a conflict as the attacker, sacrifice it. Choose a character controlled by your opponent – if that character has no fate on it, discard it. Otherwise, remove 1 fate from it.|
|4||Ashigaru Levy||Dynasty||Character||Peasant.||Reaction: After this character enters play, choose another copy of this card in your provinces or discard pile – put that character into play.|
|14||Yasuki Hikaru||Dynasty||Character||Bushi. Magistrate.||Action: During a conflict in which this character is defending, choose an attacking character with higher skill than this character – move the chosen character home.|
|28||Those Who Serve||Conflict||Event||Philosophy.||Limited. (No more than one limited card can be played by each player each round.)|
Action: During the dynasty phase – reduce the cost to play each character you play this phase by 1 (to a minimum of 0).
|18||Moto Ariq||Dynasty||Character||Bushi. Cavalry.||Action: During a conflict in which this character is participating, if your opponent is more honorable than you, he or she must choose a ready character he or she controls – move that character to the conflict.|
|27||Kitsuki Kāgi||Conflict||Character||Courtier. Imperial.||Reaction: After this character wins a conflict, choose up to 3 cards in a player's discard pile – remove them from the game.|
|16||Isawa Tsuke||Dynasty||Character||Shugenja. Fire. Elemental Master.||Reaction: After you honor or dishonor a character by the effect of the ring – each other character with the same printed cost as the chosen character controlled by the same player receives the same ring effect as the character.|
|20||Insolent Outcast||Dynasty||Character||Bushi. Rōnin.||Seeker role only.|
This character gets +1 and +1 for each honored character an opponent controls.
|19||Caravan Guard||Dynasty||Character||Bushi. Rōnin.||Keeper role only.|
This character cannot be declared as an attacker unless you spend 1 fate.
References[edit | edit source]