The Fires Within

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The Fires Within
The Fires Within.png
Story hline.png
Product Code L5C11
Release Date July 12th, 2018 [1]
Previous Tainted Lands
Next The Ebb and Flow
Cycle Elemental Cycle

The Fires Within is the third Dynasty Pack of the Elemental Cycle and contains three copies of twenty new cards. [2]

The cover art of this set by Eli Ring is from the card The Wrath of the Kami.

Cards[edit | edit source]

ID Name Clan Deck Type Traits Text Box
58 Invocation of Ash unicorn Conflict Attachment Spell. Fire. Meishōdō. Action: Lose 1 honor. Choose a character you control – move this attachment to that character. Then, remove 1 fate from that character.
60 Mantis Seafarer neutral Conflict Character Bushi. Mantis Clan. Air role only.
Reaction: After this character wins a conflict, lose 1 honor – gain 1 fate. (Unlimited.)
59 Breach of Etiquette neutral Conflict Event Action: During a Political conflict – until the end of the conflict, each time a player triggers an ability on a non-Courtier character, he or she loses 1 honor. (Max 1 per conflict.)
48 Chikai Order Protector phoenix Dynasty Character Bushi. Yōjimbō. While this character is defending, if you control a participating Courtier or Shugenja character, this character does not bow as a result of conflict resolution.
52 Icon of Favor crane Conflict Attachment Item. Fire role only.
While you have the Imperial Favor, attached character gets +1 glory.
Reaction: After you win a fire conflict – honor attached character.
46 Ikoma Ikehata Unique lion Dynasty Character Courtier. Covert.
Reaction: After this character wins a Political conflict, choose a character you control – honor that character. Draw 1 card.
56 Infiltrator scorpion Conflict Attachment Follower. Play only if the bid on your honor dial is higher than an opponent's.
Action: During a conflict, look at the top card of an opponent's conflict deck – either immediately play that card as if it were in your hand or discard it.
53 Insult to Injury crane Conflict Event Reaction: After a Duelist character you control wins a duel – dishonor the losing character.
55 Jurōjin's Curse phoenix Conflict Attachment Spell. Void. Curse. Void role only.
Forced Interrupt: When the fate phase ends, if attached character is ready – resolve a second fate phase after this one. (Max 1 per round.)
43 Sadane Student crane Dynasty Character Courtier. This character gets +2Political while you have claimed the air or fire ring.
44 Master Alchemist dragon Dynasty Character Shugenja. Fire. Action: During a conflict, spend 1 fate to the fire ring. Choose a character – honor or dishonor that character.
49 Soshi Shiori Unique scorpion Dynasty Character Shugenja. Air. Daimyō. Reaction: After you win a conflict, choose a player – that player loses 1 honor. (Unlimited.)
42 Hiruma Kogoe Unique crab Dynasty Character Bushi. Scout. Sincerity.
Reaction: After the draw phase begins, if you have lower honor than an opponent – look at the top 3 cards of your conflict deck and put them back in any order.
41 Abandoning Honor neutral Province This province gets +2 strength while you have a Fire role.
Interrupt: When this province is broken, choose a dishonored character – discard that character.
54 Smoke dragon Conflict Attachment Spell. Fire. Action: While attached character is participating in a conflict, bow and sacrifice this attachment – until the end of the conflict, each non-unique participating character gets -2military.
50 Battle Maiden Recruit unicorn Dynasty Character Bushi. Battle Maiden. Cavalry. This character gets +2military while you have claimed the water or void ring.
45 The Wrath of the Kami Unique dragon Dynasty Holding Shrine. Limit 1 per deck.
Action: During a conflict at this province, lose 1 honor – this province gets +1 strength until the end of the conflict. (Unlimited.)
57 Shiksha Scout unicorn Conflict Character Creature. Scout. While this character is participating in a conflict, you are considered to control an additional character in this conflict.
51 Wicked Tetsubō crab Conflict Attachment Weapon. Attach to a Berserker character. Restricted.
Action: During a conflict in which attached character is attacking, choose a defending character and select either military or Political – set that character's selected skill to 0 until the end of the conflict.
47 Ancestral Armory lion Dynasty Holding Action: Sacrifice this holding, choose a Weapon attachment in your discard pile – return that attachment to your hand.

References[edit | edit source]