The Fires Within
|The Fires Within|
|Release Date||July 12th, 2018 |
|Next||The Ebb and Flow|
Cards[edit | edit source]
|58||Invocation of Ash||Conflict||Attachment||Spell. Fire. Meishōdō.||Action: Lose 1 honor. Choose a character you control – move this attachment to that character. Then, remove 1 fate from that character.|
|60||Mantis Seafarer||Conflict||Character||Bushi. Mantis Clan.||Air role only.|
Reaction: After this character wins a conflict, lose 1 honor – gain 1 fate. (Unlimited.)
|59||Breach of Etiquette||Conflict||Event||—||Action: During a conflict – until the end of the conflict, each time a player triggers an ability on a non-Courtier character, he or she loses 1 honor. (Max 1 per conflict.)|
|48||Chikai Order Protector||Dynasty||Character||Bushi. Yōjimbō.||While this character is defending, if you control a participating Courtier or Shugenja character, this character does not bow as a result of conflict resolution.|
|52||Icon of Favor||Conflict||Attachment||Item.||Fire role only.|
While you have the Imperial Favor, attached character gets +1 glory.
Reaction: After you win a conflict – honor attached character.
Reaction: After this character wins a conflict, choose a character you control – honor that character. Draw 1 card.
|56||Infiltrator||Conflict||Attachment||Follower.||Play only if the bid on your honor dial is higher than an opponent's.|
Action: During a conflict, look at the top card of an opponent's conflict deck – either immediately play that card as if it were in your hand or discard it.
|53||Insult to Injury||Conflict||Event||—||Reaction: After a Duelist character you control wins a duel – dishonor the losing character.|
|55||Jurōjin's Curse||Conflict||Attachment||Spell. Void. Curse.||Void role only.|
Forced Interrupt: When the fate phase ends, if attached character is ready – resolve a second fate phase after this one. (Max 1 per round.)
|43||Sadane Student||Dynasty||Character||Courtier.||This character gets +2 while you have claimed the or ring.|
|44||Master Alchemist||Dynasty||Character||Shugenja. Fire.||Action: During a conflict, spend 1 fate to the ring. Choose a character – honor or dishonor that character.|
|49||Soshi Shiori||Dynasty||Character||Shugenja. Air. Daimyō.||Reaction: After you win a conflict, choose a player – that player loses 1 honor. (Unlimited.)|
|42||Hiruma Kogoe||Dynasty||Character||Bushi. Scout.||Sincerity.|
Reaction: After the draw phase begins, if you have lower honor than an opponent – look at the top 3 cards of your conflict deck and put them back in any order.
|41||Abandoning Honor||—||Province||—||This province gets +2 strength while you have a Fire role.|
Interrupt: When this province is broken, choose a dishonored character – discard that character.
|54||Smoke||Conflict||Attachment||Spell. Fire.||Action: While attached character is participating in a conflict, bow and sacrifice this attachment – until the end of the conflict, each non-unique participating character gets -2.|
|50||Battle Maiden Recruit||Dynasty||Character||Bushi. Battle Maiden. Cavalry.||This character gets +2 while you have claimed the or ring.|
|45||The Wrath of the Kami||Dynasty||Holding||Shrine.||Limit 1 per deck.|
Action: During a conflict at this province, lose 1 honor – this province gets +1 strength until the end of the conflict. (Unlimited.)
|57||Shiksha Scout||Conflict||Character||Creature. Scout.||While this character is participating in a conflict, you are considered to control an additional character in this conflict.|
|51||Wicked Tetsubō||Conflict||Attachment||Weapon.||Attach to a Berserker character. Restricted.|
Action: During a conflict in which attached character is attacking, choose a defending character and select either or – set that character's selected skill to 0 until the end of the conflict.
|47||Ancestral Armory||Dynasty||Holding||—||Action: Sacrifice this holding, choose a Weapon attachment in your discard pile – return that attachment to your hand.|
References[edit | edit source]