Warriors of the Wind
|Warriors of the Wind|
|Release Date||Not specified|
|Previous||Children of the Empire|
Cards[edit | edit source]
|6||Shinjo Trailblazer||Dynasty||Character||Bushi. Cavalry.||Reaction: After an opponent's province is revealed during a conflict – this character gets +2 and +2 until the end of the conflict.|
|12||Hida Tsuru||Dynasty||Character||Bushi. Cavalry.||Reaction: After a character is moved to or played into a conflict in which this character is participating – until the end of the conflict, this character gets +1 and +1. (Unlimited)|
|9||Iuchi Daiyu||Dynasty||Character||Shugenja. Water. Cavalry. Daimyō.||Action: During a conflict, choose a character – that character gets +1 until the end of the conflict for each faceup non-stronghold provinces your opponent controls.|
|Young Warrior||Dynasty||Character||Bushi. Cavalry. Battle Maiden.||—|
|1||Shiro Shinjo||—||Stronghold||Castle.||Reaction: After you collect fate during the dynasty phase, choose an opponent and bow this stronghold – gain 1 fate for each faceup non-stronghold province controlled by that player.|
|23||Speak to the Heart||Conflict||Event||—||Action: During a conflict, choose a character – that character gets +1 until the end of the conflict for each faceup non-stronghold province your opponent controls. (Max 1 per conflict.)|
|3||Support of the Unicorn||—||Role||Unicorn.||Increase your deckbuilding influence value by 8. You may only spend influence on clan cards.|
|7||Iuchi Farseer||Dynasty||Character||Shugenja. Water.||Reaction: After this character enters play, choose an opponent's facedown province – reveal that province.|
|27||Compass||Conflict||Attachment||Gaijin. Item.||Reaction: After an opponent's province is revealed during a conflict in which attached character is participating – look at the top 3 cards of one of your decks. You may put any number of those cards on the bottom of that deck and the rest on top in any order.|
|Utaku Battle Steed||Conflict||Attachment||Mount.||Attach to a character.|
Attached character gains the Cavalry trait.
Reaction: After the attached character wins a conflict – honor attached character.
|20||Curved Blade||Conflict||Attachment||Weapon. Gaijin.||Attach to a character. Restricted.|
While attached character is attacking, it gets an additional +2.
|28||Trading on the Sand Road||Conflict||Event||Gaijin.||Interrupt: When the draw phase would begin – skip the draw phase. Each player removes the top 4 cards of his or her conflict deck from the game. Until the end of the round, either player may play the removed cards as if they were in his or her hand.|
References[edit | edit source]