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The Inheritance Cycle is the third cycle published for the L5R LCG. [1]

Promotional cards with full extended art were released with the Inheritance Cycle icon Inheritance Cycle.

Cards[ | ]

ID Name Clan Deck Type Traits Text Box
103 Withstand the Darkness crab Conflict Event Reaction: After an opponent plays an event that chooses a crab character you control as a target – place 1 fate on that character (Max 1 per phase.)
93 Strategic Weakpoint crab Dynasty Holding Trap. Interrupt: When this holding's province is broken, your opponent chooses an attacking character – discard that character.
89 Shiro Kitsuki Unique dragon Stronghold Castle. Reaction: After a conflict is declared, name a card – after each time your opponent plays that card during this conflict, choose an unclaimed ring and claim it as a Political ring, gaining all fate from it. (Unlimited.)
110 Outflank unicorn Conflict Event Tactic. Reaction: After an opponent's province is revealed during a conflict, choose a non-unique character – that character cannot be declared as a defender in this conflict. (Max 1 per conflict.)
92 Frontline Engineer crab Dynasty Character Bushi. Engineer. This character gets +1 glory for each holding in play.
Action: During a conflict in which this character is defending – search the top 5 cards of your dynasty deck for a holding and put it into play in the attacked province, discarding each other card in that province. Shuffle.
105 Deduction dragon Conflict Event Action: During a Political conflict, return a ring from your claimed ring pool to the unclaimed ring pool. Choose a participating character with printed cost 3 or lower – bow that character.
108 By Any Means scorpion Conflict Event Tactic. Action: During a conflict, if your honor bid is higher than your opponent's, choose a participating Bushi character you control and a participating character your opponent controls – until the end of the conflict, set your character's base military skill to the current military skill of your opponent's character.
96 Army of the Rising Wave dragon Dynasty Character Bushi. Army. No attachment except Weapon.
Reaction: After this character enters play – place 1 fate on each unclaimed ring.
91 Smuggler's Cove neutral Province Seeker role only.
During a conflict at this province, choose a character you control and select one – either move that character to the conflict or move it home.
90 Henshin Mysteries phoenix Province Interrupt: During a conflict at this province, if a player would claim the contest ring – return it to the unclaimed ring pool instead.
94 Court Musician crane Dynasty Character Courtier. Action: During a conflict in which this character is participating – during each player's next action opportunity in this conflict, decrease the cost to play cards by 1.
95 Daidoji Kageyu Unique crane Dynasty Character Courtier. Shinobi. Disguised Courtier.
Action: During a Political conflict in which this character is participating – draw 1 card for each card you opponent has played in this conflict.
97 Quarrelsome Youth lion Dynasty Character Bushi. Reaction: After this character loses a conflict as an attacker, if you have fewer cards in your hand than your opponent – your opponent discards 1 random card from his or her hand.
98 Unified Company lion Dynasty Character Bushi. Army. No attachments except Weapon.
Reaction: After this character wins a conflict, if you have fewer cards in you hand than your opponent – put a non-unique Bushi character with printed cost 2 or less into play from your dynasty discard pile.
99 Asako Takahiro Unique phoenix Dynasty Character Courtier. Pride.
During a conflict in which this character is participating, it gains +2 military for each other participating dishonored character and +2 Political for each other participating honored character.
100 Palace Guard scorpion Dynasty Character Bushi. Imperial. This character cannot be declared as an attacker against a less honorable player than you.
102 Keeper of Secret Names unicorn Dynasty Character Shugenja. Water. Action: During a conflict, choose an unbroken province – resolve that province's action ability as if the conflict were at that province.
104 Shukujo Unique crane Conflict Attachment Weapon. Attach to a unique crane character you control. Ancestral. Restricted.
If attached character has the Champion trait, it gains "Action: during a conflict in which this character is participating – switch the conflict type."
106 Fan of Command lion Conflict Attachment Item. Action: During a conflict in which attached character is participating, choose a participating Bushi character – ready that character.
107 Erudite Prestige phoenix Conflict Attachment Condition. Attach to a Courtier character.
Reaction: After you play a card during a conflict – attached character gets +1 Political until the end of the conflict. (Unlimited.)
109 Current of the Beryt unicorn Conflict Attachment Spell. Water. Meishōdō. Attach to a Shugenja character.
Action: During a conflict – take two actions.
101 Petal Village Estate scorpion Dynasty Holding Imperial. Each Imperial character you control gets +1military and +1Political.
30 Yogo Preserver scorpion Dynasty Character Shugenja. Air. Each dishonored character you control gains sincerity.
43 Softskin scorpion Conflict Attachment Poison. Attached character cannot ready unless its controller discards the top 3 cards of his or her conflict deck.
40 Isawa Tadaka Unique phoenix Conflict Character Shugenja. Earth. Elemental Master. crab and phoenix clan only.
Disguised Shugenja.
Action: During a conflict, remove one or more characters in your dynasty discard pile from the game – look at that many random cards from your opponent's hand. Choose and discard one of those cards.
25 Festival of the Departed neutral Province Festival. Keeper role only.
During conflicts at this province, characters cannot have their skills increased by the effects of event cards.
41 Earth Becomes Sky phoenix Conflict Event Spell. Earth. Earth role only.
Reaction: After a character an opponent controls is readied – bow that character.
36 Duel to the Death crane Conflict Event Action: During a conflict, initiate a military duel – your opponent may dishonor his or her character to refuse the duel. Otherwise, resolve the duel. Discard the duel's loser.
34 Arbiter of Authority crane Conflict Character Courtier. Duelist. Action: During a conflict, initiate a Political duel – your opponent may dishonor his or her character to refuse the duel. Otherwise, resolve the duel. Bow and move home the duel's loser.
23 Dishonorable Assault lion Province Battlefield. Action: During a conflict at this province, discard one of more cards from your hand. Choose an equal number of attacking characters – dishonor each of those characters.
24 Untamed Steppe unicorn Province Battlefield. Action: During a conflict at this province, choose another unbroken province – turn that province facedown.
26 Hiruma Yoshino Unique crab Dynasty Character Bushi. Daimyō. Scout. Disguised Bushi.
Action: During a military conflict in which this character is participating, choose a character card in the attacked province – that character contributes its printed military skill towards your side during the resolution of this conflict.
28 Akodo Kaede Unique lion Dynasty Character Shugenja. Void. Immune to opponents' ring effects.
Interrupt: When another character would leave play – remove 1 fate from this character instead.
32 Utaku Rumaru Unique unicorn Dynasty Character Bushi. Cavalry. Battle Maiden. Daimyō. Each honored character you control gets +1 glory. Each dishonored character you control gets -1 glory.
Reaction: After this character wins a conflict, discard a card from your hand. Choose another participating character – honor that character.
35 A New Name crane Conflict Attachment Void role only.
Attached character gains the Bushi and Courtier traits.
39 Forebearer's Echoes lion Conflict Event Spell. Air. Air role only.
Action: During a military conflict, choose a character in your dynasty discard pile – put that character into play in the conflict. If that character is still in play at the end of the conflict, put it on the bottom of your dynasty deck.
42 Alluring Patron scorpion Conflict Character Courtier. Fire role only.
Action: During a conflict in which this character is participating, choose a character your opponent controls in his or her home. Your opponent selects one – either move that character to the conflict, or dishonor it.
44 Unfulfilled Duty unicorn Conflict Event Earth role only.
Action: Choose any number of characters with no fate that have a total printed cost of 6 or lower – ready each of those characters.
38 Two-Heavens Technique dragon Conflict Attachment Technique. Attach to a Bushi character.
While there are exactly 2 Weapon attachments on attached character, attached character gains covert.
33 Fury of the Damned crab Conflict Event Fire role only.
Action: During a conflict, choose any number of participating Bushi characters you control – double the base military skill of each of those characters until the end of the conflict. At the end of the conflict, sacrifice each of those characters.
31 Benevolent Ambassador unicorn Dynasty Character Courtier. Courtesy. (When this character leaves play, gain 1 fate.)
Reaction: After this character wins a conflict – you and your opponent each gain 1 honor.
29 Valiant Oathkeeper phoenix Dynasty Character Bushi.
27 Kitsuki Yuikimi Unique dragon Dynasty Character Bushi. Champion. Reaction: After you gain a fate from a ring during a conflict in which this character is participating – this character cannot be chosen as the target of your opponent's triggered abilities until the end of the conflict.
37 Niten Pupil dragon Conflict Character Bushi. Duelist. Water role only.
Reaction: After honor dials are revealed for a duel, if this character is involved in the duel – double this character's base military and Political skills until the end of the phase.
1 Toshi Ranbo Unique scorpion Province Imperial. This province starts the game faceup and cannot be turned facedown. It cannot be a stronghold province.
Characters played from this province enter play with 1 additional fate on them.
8 Magistrate of Reason dragon Dynasty Character Courtier. Magistrate. As an additional cost for your opponent to trigger a character ability during a conflict in which this character is attacking, that opponent must spend 1 fate to an unclaimed ring.
5 Fifth Tower Watch crab Dynasty Character Bushi. Army. No attachments except Weapon.
Interrupt: When you sacrifice a character, choose an opponent. That opponent must choose a character he or she controls with lower military skill than the sacrificed character – bow that character.
10 Shiba Sophist phoenix Dynasty Character Bushi. Scholar. Action: During a conflict in which this character is participating – search the top 5 cards of your conflict deck for a card that shares a Trait with an element of the contested ring, reveal it, and add it to your hand. Shuffle.
19 Purity of Spirit phoenix Conflict Event Action: During a conflict, choose a participating Bushi character – honor that character. At the end of the conflict, discard any status tokens on it.
22 A Perfect Cut neutral Conflict Event Action: During a military conflict, choose a participating Bushi character – that character gets +2 military until the end of the conflict. If it wins the conflict, honor it.
9 Akodo Zentarō Unique lion Dynasty Character Bushi. Commander. Disguised Bushi.
Action: During a conflict in which this character is attacking, choose a non-unique holding in the attacked province – gain control of that holding and move it to one of your unbroken non-stronghold provinces, if able, discarding each other card in that province. Otherwise, discard it.
13 Hantei Sotorii Unique neutral Dynasty Character Bushi. Imperial. Crown Prince. Pride.
Action: During a military conflict in which this character is participating, choose a participating character — that character gets +3 glory until the end of the conflict.
12 Shinjo Kyōra Unique unicorn Dynasty Character Bushi. Cavalry. Disguised Cavalry.
Action: During a conflict in which this character is participating – switch the contested ring with a ring in the unclaimed ring pool. (The attacking player gains all fate on that ring. Retain the ring's conflict type.)
7 Esteemed Tea House crane Dynasty Holding Tea House. Action: During a conflict in which you control a participating Courtier, choose an attachment on a participating character – return that attachment to its owner's hand. That player cannot play copies of that card until the end of the phase.
6 Sententious Poet crane Dynasty Character Courtier. Reaction: After your opponent spends fate to play a card during a conflict in which this character is participating – gain 1 fate.
2 Scene of the Crime dragon Province Reaction: After this province is revealed – look at your opponent's hand.
11 Shameless Gossip scorpion Dynasty Character Courtier. Action: During a conflict in which this character is participating, choose two characters controlled by the same player – move one status token from one of those characters to the other.
4 Hiruma Signaller crab Dynasty Character Bushi. Scout. Action: During a conflict in which this character is defending, sacrifice this character and choose a character you control – ready that character and move it to the conflict.
21 Adorned Barcha unicorn Conflict Attachment Gaijin. Weapon. Attach to a unique character you control. Limited. Restricted.
Action: During a military conflict in which attached character is not participating, choose a participating character – bow that character and move attached character to the conflict.
17 Blade of 10,000 Battles lion Conflict Attachment Weapon. Attach to a unique character you control. Limited. Restricted.
Reaction: After attached character wins a conflict, if you are more honorable than your opponent, choose a card in your conflict discard pile – add that card to your hand.
16 Greater Understanding dragon Conflict Attachment Attach to a ring.
Reaction: After fate is placed on attached ring – resolve that ring's effects as if you were the attacking player.
3 Gateway to Meido neutral Province Cannot be a stronghold province.
During a conflict at this province, you may play characters from your dynasty discard pile into the conflict as if they were in your hand.
18 Command Respect lion Conflict Event Action: During a conflict, if you have fewer cards in your hand than your opponent – as an additional cost for your opponent to play an event during this conflict, that opponent must give you 1 honor. (Max 1 per conflict.)
20 False Loyalties scorpion Conflict Event Reaction: After an opponent wins a conflict, if he or she is more honorable than you, choose a participating character that opponent controls and a character in that opponent's home – switch those character's locations.
15 Moment of Perfect Beauty crane Conflict Event Philosophy. Action: During a conflict, if you control more honored participating characters than your opponent – after your opponent's next action opportunity, resolve the conflict as if both players passed consecutively.
14 Give No Ground crab Conflict Event Philosophy. Action: During a military conflict, choose a defending character you control – until the end of the conflict, that character gets +2military and cannot have its skills reduced. (This includes by attachments, lasting effects, and status tokens.)
65 Shosuro Miyako Unique scorpion Conflict Character Bushi. Shinobi. Disguised non-scorpion character.
This character can only be played by the disguised keyword.
Reaction: After you play this character, choose a non-unique character an opponent controls – dishonor that character.
59 Wayfarer's Camp unicorn Dynasty Holding Battlefield. Action: During the dynasty phase – play two characters from your provinces. Then, turn a card in your provinces faceup.
66 Ujik Tactics unicorn Conflict Event Gaijin. Tactic. Action: During a conflict – each non-unique character you control gets +1military until the end of the conflict.
54 Steward of the Rich Frog lion Dynasty Character Courtier. While you have fewer cards in your hand than an opponent, characters you control cannot receive dishonored status tokens.
58 Shinjo Gunsō unicorn Dynasty Character Bushi. Cavalry. Reaction: After you play this character from your provinces – look at the top 5 cards of your dynasty deck. You may put a character with cost 2 or lower from among those cards into play. Discard the rest.
63 Sharpen the Mind lion Conflict Attachment Technique. Action: During a conflict, discard a card from your hand – attached character gets +3 military and +3 Political until the end of the conflict.
53 Matsu Swiftspear lion Dynasty Character Bushi. While you have fewer cards in your hand than an opponent, this character gets +2military.
47 Into the Forbidden City neutral Province Imperial. Keeper role only.
Action: During a conflict at this province, choose an attachment on an attacking character – discard that attachment.
57 Shosuro Ibuki Unique scorpion Dynasty Character Bushi. Yōjimbō. Disguised Courtier.
Reaction: After this character wins a conflict – remove 1 fate from each other participating character.
50 Doji Kuwanan Unique crane Dynasty Character Bushi. Champion. If you control Doji Hotaru, discard her.
Action: During a military conflict in which this character is participating, choose a participating character with lower military skill than this character – bow that character.
49 Doji Hotaru (JfS) Unique crane Dynasty Character Bushi. Courtier. Champion. If you control Doji Kuwanan, discard him.
Reaction: After an opponent plays a card during a conflict in which this character is participating – gain 1 honor. (Unlimited.)
46 Effective Deception scorpion Province Interrupt: When the effects of a triggered ability would initiate during a conflict at this province – cancel those effects.
45 Conflict Between Kin crane Province During conflicts at this province, each participating character your opponent controls cannot be chosen as the target of an event and cannot have an attachment played on it if that card shares a clan affiliation with the character.
62 Justicar's Approach dragon Conflict Attachment Technique. Attach to a Courtier character.
Attached character gains "Action: During a conflict, initiate a military duel – resolve the duel. Dishonor the duel's loser. If that character is already dishonored, bow it. If it is already bowed and dishonored, discard it."
48 Hida Sugi Unique crab Dynasty Character Bushi. Reaction: After this character wins a conflict, choose a card in a dynasty discard pile – put that card on the bottom of its owner's dynasty deck.
51 Trusted Advisor dragon Dynasty Character Courtier. Reaction: After you gain fate from a ring during a conflict in which this character is participating – draw 1 card.
52 Court of Justice dragon Dynasty Holding Reaction: After you win a Political conflict – look at 3 random cards in your opponent's hand.
55 Acolyte of Koyane phoenix Dynasty Character Shugenja. Air. Action: During a Political conflict, choose a participating character and select one – that character either gains or loses pride until the end of the conflict.
56 Isawa Heiko Unique phoenix Dynasty Character Shugenja. Water. Reaction: After you play a Water card during a conflict, choose a participating character – swap the base military and Political stats of that character.
60 Warden of the Damned crab Conflict Character Monk. Forced Interrupt: When the conflict phase ends – each player must sacrifice a dishonored character, if able.
61 Callous Ashigaru crab Conflict Attachment Follower. Attach to a unique character. Restricted.
Reaction: After you break a province during a military conflict in which attached character is attacking – discard each card from each of your opponent's provinces.
64 Stride the Waves phoenix Conflict Attachment Spell. Water. Attach to a character you control.
Action: During a conflict, if you have the water ring claimed – move attached character to the conflict or home from the conflict (limit twice per round.)
119 Inferno Guard Invoker phoenix Dynasty Character Shugenja. Fire. Action: During a military conflict, choose a participating character you control – honor that character. If a province is broken during this conflict, sacrifice this character at the end of the conflict.
129 Castigated scorpion Conflict Attachment Condition. Imperial. Play only during a Political conflict, only on a participating character, and only if you control an Imperial character.
If attached character's Political} skill is 0, discard it. (Do not discard if its skill is a dash.)
121 Bayushi Shoju (SD) Unique scorpion Dynasty Character Courtier. Champion. Imperial. Your opponent cannot have the Imperial Favor.
Forced Reaction: After the conflict phase begins – each player draws 2 cards and loses 1 honor.
118 Student of Esoterica phoenix Dynasty Character Shugenja. Earth. Scholar. You may spend fate from this character to pay for Spell cards.
112 Yasuki Hatsu Unique crab Dynasty Character Courtier. Action: During a conflict in which this character is participating, if you are less honorable than your opponent – search the top 5 cards of your conflict deck for an attachment, reveal it, and add it to your hand. Shuffle.
111 Gallant Quartermaster crab Dynasty Character Courtier. Interrupt: When this character is sacrificed – gain 2 fate.
120 Chrysanthemum Steward scorpion Dynasty Character Courtier. Imperial. Action: During a conflict in which this character is participating, choose a card in your opponent's conflict discard pile – put that card on top of its owner's conflict deck.
124 Root Out Heresy crab Conflict Event Action: During a Political conflict – discard a random card from your opponent's hand. Until the end of the conflict, reduce the strength of the attacked province by X, where X is the cost discarded card.
114 Hitsu-do Disciple dragon Dynasty Character Monk. Tattooed. Action: During a military conflict in which this character is participating, if you have played 3 or more cards during this conflict, choose another participating character – dishonor that character.
113 Daidoji Harrier crane Dynasty Character Bushi. Shinobi. Reaction: After this character wins a military conflict, your opponent chooses 2 cards in his or her hand – reveal those cards. You choose and discard one of them.
115 Togashi Ichi Unique dragon Dynasty Character Monk. Tattooed. Disguised Monk.
Action: During a conflict in which this character is attacking, if 10 or more cards have been played during this conflict and if the attacked province is not a stronghold province – break that province.
116 Hero of Three Trees lion Dynasty Character Bushi. Action: During a conflict in which this character is participating, if you have fewer cards in your hand than your opponent, select one – either gain 1 honor, or the attacked province gets -1 strength until the end of the conflict (to a minimum of 0.)
117 Persuasive Counselor lion Dynasty Character Courtier. Action: During a conflict in which this character is participating – each event you play during this conflict cannot have its effects canceled.
122 Golden Plains Raider unicorn Dynasty Character Bushi. Action: After this character wins a conflict as an attacker, choose a faceup card in a province controlled by your opponent – discard that card.
123 Moto Outrider unicorn Dynasty Character Bushi. Cavalry. Action: During a military conflict in which this character is participating – ready this character.
125 Kakita's Final Stance crane Conflict Event Technique. Action: During a military conflict, choose a participating character – until the end of the conflict, that character cannot be bowed by opponent's card effects. If it is involved in a duel during this conflict, it does not bow as a result of this conflict's resolution.
126 Mantra of Air dragon Conflict Event Kihō. Air. Reaction: After an opponent declares an air conflict, choose a Monk character or a character with a Monk attachment – honor that character and draw 1 card.
127 In Service to My Lord lion Conflict Event Tactic. This card can be played from your discard pile.
Action: Bow a (friendly) non-unique character and choose a unique character – ready the chosen character. Put this card on the bottom of its owner's conflict deck.
128 Cloak of Night phoenix Conflict Event Spell. Air. Play only if you control a Shugenja character.
Action: During a conflict, choose a participating character – until the end of the conflict, that character gets +3 glory and cannot be chosen as the target of opponent's card abilities.
130 Know the Terrain unicorn Conflict Event Interrupt: When an attack is declared against a non-stronghold facedown province you control, before revealing that province – switch it with another facedown non-stronghold province you control.
80 Hantei Daisetsu Unique neutral Dynasty Character Courtier. Imperial. Crown Prince. Sincerity
Action: During a Political conflict in which this character is participating, choose a participating character – until the end of the conflict, treat that character as if its printed text box were blank (except for Traits).
68 Emperor's Summons neutral Province Seeker role only.
Reaction: After this province is revealed – search your dynasty deck for a character card and put it faceup into a non-stronghold province you control, discarding each other card in the province. Shuffle.
77 Emissary of Lies scorpion Dynasty Character Courtier. Action: During a conflict in which this character is participating, choose a participating character controlled by your opponent – your opponent guesses the name of a card. You may reveal your hand. If you do, and the named card is not in your hand, move the chosen character home.
88 Overhear neutral Conflict Event Action: During a Political conflict – your opponent reveals a random card from his or her hand and puts it on top of his or her conflict deck. If you control a participating Courtier character, you may give your opponent 1 honor to resolve this ability twice.
83 Rising Stars Kata dragon Conflict Event Technique. Action: During a conflict, choose a participating unique character – that character gets +3military until the end of the conflict (+5military instead if that character has won a duel this conflict). (Max 1 per conflict.)
72 Togashi Yoshi Unique dragon Dynasty Character Monk. Tattooed. Reaction: After this character wins a conflict – gain 1 fate from an unclaimed ring.
73 Truthseeker dragon Dynasty Character Courtier. Reaction: After this character enters play, choose a deck – look at the top 3 cards of that deck and put them back in any order.
86 Unspoken Etiquette scorpion Conflict Event Action: During a Political conflict – dishonor each participating non-Courtier character.
69 Student of Anatomies crab Dynasty Character Shugenja. Earth. Action: Sacrifice a (friendly) character. Choose a character – until the end of the phase, treat that character as if its printed text box were blank (except for Traits).
67 Fortified Assembly crab Province Cannot be a stronghold province. This province gets +2 strength for each honor token on it.
Reaction: After an attack is declared against this province – place 1 honor token on it.
74 Ikoma Kiyono Unique lion Dynasty Character Courtier. Storyteller. Interrupt: When a glory count would begin, if you are more honorable than your opponent – ready this character.
75 Righteous Delegate phoenix Dynasty Character Courtier. Action: While this character is participating in a conflict – each participating Bushi character gets -1 military and -1 Political and each participating non-Bushi character gets +1 military and +1 Political until the end of the conflict.
76 Starry Heaven Sanctuary phoenix Dynasty Holding Temple. Void. Limit 1 per deck.
Reaction: After fate is removed from characters in the fate phase. If 4 or more fate was removed – gain 2 fate.
78 Licensed Quarter scorpion Dynasty Holding City. Reaction: After you win a conflict – your opponent discards the top card of his or her conflict deck. (Unlimited.)
79 Ide Ryōma Unique unicorn Dynasty Character Courtier. Cavalry. Action: During a conflict in which this character is participating, choose a unicorn character and a non-unicorn character controlled by the same player – bow one of the characters. If you do, ready the other.
81 Sharpened Tsuruhashi crab Conflict Attachment Weapon. Interrupt: When attached character is sacrificed – return this card to your hand.
82 Issue a Challenge crane Conflict Event Reaction: After a Bushi character you control attacks alone – your opponent cannot declare more than 1 character as a defender in this conflict.
84 Regal Bearing lion Conflict Event Action: During a Political conflict in which you control a participating Courtier character – set the bid on your honor dial to 1. Then, draw cards equal to the difference between your honor bid and that of your opponent. (Max 1 per conflict.)
85 Invoke the Divine phoenix Conflict Event Action: Play up to 3 Spell cards with printed total cost 5 or less from your hand without paying their costs (This includes costs other than fate costs.)
87 Natural Negotiator unicorn Conflict Attachment Technique. Attach to a Courtier character you control.
Action: During a conflict, give your opponent 1 honor – switch attached character's base military and Political skills until the end of the conflict.
70 Graceful Guardian crane Dynasty Character Bushi. Action: During a conflict in which this character is participating – during each player's next action opportunity in this conflict, increase the cost to play cards by 1.
71 Iron Crane Legion crane Dynasty Character Bushi. Army. No attachments except Weapon.
During conflicts in which you are the attacking or defending player, X is equal to the number of cards in your opponent's hand. (Otherwise, X is zero.)

References[ | ]

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